Wincon
Support · 532 games · KR

Leona

Support · 100% of games

Strongest when games end at 20–25 minutes (57%). On average behind the lane opponent at 15 minutes (−183 gold), and still wins 52%.

Win rate
52.3%
±4.2 · role avg 50.0%
Tier
A
#11 of 53
Pick rate
8.2%
ban 3.1%
Games
532
ranked solo/duo

Leona support wins 52.3% of 532 ranked games in KR, rank 11 of 53 support champions (tier A). Most players finish Locket of the Iron Solari first, at about 13:18.

The build at a glance

What most Leona players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Plated Steelcaps 11:18 · 43% of games
Item 1 Locket of the Iron Solari 13:21 · 54% · 276 games
Item 2 Knight's Vow 22:57 · 56% · 90 games
Item 3 · late game Protoplasm Harness 28:54 · 8 of 41 games
Runes
Aftershock · Resolve + Inspiration 19% of games · 50% wins All runes →
Start
Health Potion 96% of games · 52% wins Other starts →
Spells
Flash + Heal 58% of games · 52% wins Other spells →
Skill order
EclipseW Zenith BladeE Shield of DaybreakQ
Max Eclipse first 83% of games · 54% wins Skill orders →
When Leona wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 49% wins over 105 games 49% Games that ended at 20–25′: 57% wins over 148 games 57% Games that ended at 25–30′: 52% wins over 168 games 52% Games that ended at 30–35′: 50% wins over 84 games 50% Games that ended at 35–40′: 44% wins over 18 games 44% 0′5′10′15′20′25′30′35′40′45′
Plated Steelcaps Locket of the Iron Solari Knight's Vow Protoplasm Harness
Ends before 25′53% wins48% of games · 253
Lasts 25′ or more51% wins51% of games · 270
Lanes

Watch out for Rakan, Shen, Pantheon

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Leona games

First Baron: 89% against 33%

Win rate when the team took it firstwhen it didn't Gap
First Baron 33% 89% +56
First tower 33% 73% +40
Rift Herald 37% 71% +33
First dragon 41% 66% +25
First Voidgrubs 47% 58% +11
First blood 50% 55% +5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Leona plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.02 against 0.08 · −75%
Fewer solo kills a game0.1 against 0.2 · −48%
Less damage to towers729 against 1044 · −30%
Less share of team damage9% against 10% · −13%
Less damage a minute307 against 351 · −13%

About average: gold, vision, minions, control wards, assists.