MorganaJungle build & runes · KR
On average behind the lane opponent at 15 minutes (−577 gold).
- Win rate
- 39.3%
- ±12.8 · role avg 50.0%
- Tier
- D
- #52 of 64
- Pick rate
- 0.2%
- ban 2.2%
- Games
- 56
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Morgana jungle wins 39.3% of 56 ranked games in KR, rank 52 of 64 jungle champions (tier D). Most players finish Liandry's Torment first, at about 11:18.
What most Morgana players run
Liandry's Torment 11:43 · 54% · 29 games
Ionian Boots of Lucidity 11:00 · 43% of games
Rylai's Crystal Scepter 18:06 · 19 of 49 games
Zhonya's Hourglass 26:30 · 10 of 31 games Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Morgana's own win rate (39.3%). Every opponent, minute by minute →First Baron: 93% against 20%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, fewer solo kills
What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.
About average: control wards, kill participation, vision.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard matchup yet
No clearly easy matchup yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Morgana's games
Dies more than most junglers
Before 14 minutes Morgana dies 2.5 times a game (average 2.1). 71% of those deaths involve the enemy jungler, against 72% for the average jungler. 14% are fair 1-v-1s.
Killed by the enemy jungler in your jungle, collapsed on in the bot-side river

Enemy jungler: 23% in your jungle. Collapses: 24% in the bot-side river. 1-v-1s: 25% in your jungle.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Morgana
Enemy jungler fights peak at 3:00–5:00, 7:00 and 9:00
Wins fights in their half of bot lane, loses them in your jungle
Wins fights in the bot-side river, loses them in your jungle
Where fights happen

Before 14 minutes: 2.5 kills per death in their half of bot lane against 0.3 in your jungle. Overall 0.8 kills per death.
From 14 to 25 minutes: 1.0 kills per death in the bot-side river against 0.4 in your jungle. Overall 0.6 kills per death.
After 25 minutes: 31 kills and 58 deaths.
Not enough games yet