Wincon
Support · 126 games · KR

Morgana

Support · 76% of games Mid · 13%

Strongest when games end at 25–30 minutes (51%). On average ahead of the lane opponent at 15 minutes (+99 gold).

Win rate
52.4%
±8.7 · role avg 50.0%
Tier
B
#20 of 58
Pick rate
1.2%
ban 1.1%
Games
126
ranked solo/duo

Morgana support wins 52.4% of 126 ranked games in KR, rank 20 of 58 support champions (tier B). Most players finish Rylai's Crystal Scepter first, at about 14:24.

The build at a glance

What most Morgana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Rylai's Crystal Scepter 14:25 · 35% · 39 games
Boots Ionian Boots of Lucidity 11:06 · 71% of games
Item 2 · late game Zhonya's Hourglass 25:36 · 24 of 73 games
Item 3 · late game Morellonomicon 28:18 · 3 of 20 games
Runes
Arcane Comet · Sorcery + Domination 16% of games · 40% wins All runes →
Start
Health Potion 94% of games · 51% wins Other starts →
Spells
Flash + Heal 76% of games · 52% wins Other spells →
Skill order
Dark BindingQ Black ShieldE Tormented ShadowW
Max Dark Binding first 44% of games · 55% wins Skill orders →
When Morgana wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 48% wins over 23 games 48% Games that ended at 20–25′: 58% wins over 24 games 58% Games that ended at 25–30′: 51% wins over 41 games 51% Games that ended at 30–35′: 52% wins over 27 games 52% Games that ended at 35–40′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Rylai's Crystal Scepter Ionian Boots of Lucidity Zhonya's Hourglass Morellonomicon
Ends before 25′53% wins37% of games · 47
Lasts 25′ or more51% wins60% of games · 76
Lanes

Good into Thresh, Nautilus

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Morgana games

First Baron: 81% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 81% +47
First tower 31% 73% +43
Rift Herald 38% 71% +33
First dragon 37% 68% +32
First Voidgrubs 45% 60% +14
First blood 45% 57% +12

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Morgana plays

Fewer solo kills, fewer multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer solo kills a game0.1 against 0.2 · −41%
Fewer multikills a game0.06 against 0.08 · −25%
More damage a minute390 against 353 · +11%

About average: kill participation, share of team damage, vision, deaths, minions, control wards, gold.