Wincon
Top · 26 games · KR

Nocturne

Top · 16% of games Jungle · 74%

On average behind the lane opponent at 15 minutes (−525 gold), and still wins 58%.

Win rate
57.7%
±19.0 · role avg 50.0%
Tier
B
#23 of 83
Pick rate
0.3%
ban 0.7%
Games
26
ranked solo/duo

Nocturne top wins 57.7% of 26 ranked games in KR, rank 23 of 83 top champions (tier B). Most players finish Stridebreaker first, at about 11:06.

The build at a glance

What most Nocturne players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Stridebreaker 11:44 · 100% · 24 games
Boots Mercury's Treads 15:54 · 35% of games
Item 2 · late game Frozen Heart 18:48 · 9 of 15 games
Runes
Conqueror · Precision + Inspiration 31% of games · 75% wins All runes →
Start
Doran's Blade + Health Potion 58% of games · 60% wins Other starts →
Spells
Flash + Ignite 54% of games · 64% wins Other spells →
Skill order
DuskbringerQ Unspeakable HorrorE Shroud of DarknessW
Max Duskbringer first 81% of games · 52% wins Skill orders →
When Nocturne wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 36% wins over 11 games 36% Games that ended at 20–25′: 67% wins over 6 games 67% Games that ended at 25–30′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Stridebreaker Mercury's Treads Frozen Heart
Ends before 25′47% wins65% of games · 17
Lasts 25′ or more67% wins23% of games · 6
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Nocturne games

First Baron: 100% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 100% +65
First blood 36% 83% +48
First tower 33% 79% +45
First Voidgrubs 38% 67% +29
First dragon 46% 69% +23
Rift Herald 50% 70% +20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nocturne plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.27 against 1.09 · −75%
Fewer multikills a game0.15 against 0.38 · −61%
Less vision a minute0.55 against 0.87 · −37%
Fewer solo kills a game1.6 against 2.0 · −21%
Less damage a minute643 against 757 · −15%

About average: kill participation, deaths, minions, gold.