Wincon
Mid · 54 games · KR

Nunu & Willump

Mid · 37% of games Jungle · 59%

On average behind the lane opponent at 15 minutes (−246 gold).

Win rate
40.7%
±13.1 · role avg 50.0%
Tier
D
#53 of 64
Pick rate
0.8%
ban 1.0%
Games
54
ranked solo/duo

Nunu & Willump mid wins 40.7% of 54 ranked games in KR, rank 53 of 64 mid champions (tier D). Most players finish Stormsurge first, at about 13:06.

The build at a glance

What most Nunu & Willump players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 6:12 · 76% of games
Item 1 Stormsurge 12:55 · 94% · 50 games
Item 2 Hextech Rocketbelt 18:40 · 92% · 34 games
Item 3 · late game Zhonya's Hourglass 26:00 · 10 of 22 games
Runes
Electrocute · Domination + Inspiration 76% of games · 44% wins All runes →
Start
Doran's Ring + Health Potion 100% of games · 41% wins Other starts →
Spells
Flash + Ignite 91% of games · 43% wins Other spells →
Skill order
ConsumeQ Snowball BarrageE Biggest Snowball Ever!W
Max Consume first 100% of games · 41% wins Skill orders →
When Nunu & Willump wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 54% wins over 13 games 54% Games that ended at 20–25′: 33% wins over 12 games 33% Games that ended at 25–30′: 43% wins over 14 games 43% Games that ended at 30–35′: 31% wins over 13 games 31% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Stormsurge Hextech Rocketbelt Zhonya's Hourglass
Ends before 25′44% wins46% of games · 25
Lasts 25′ or more37% wins50% of games · 27
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Nunu & Willump games

First Baron: 75% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 75% +49
First tower 23% 57% +34
First dragon 26% 56% +30
Rift Herald 30% 54% +24
First blood 38% 47% +8
First Voidgrubs 41% 41% ±0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nunu & Willump plays

Fewer control wards, less damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.76 against 1.73 · −56%
Less damage to towers3393 against 6333 · −46%
Fewer multikills a game0.37 against 0.67 · −45%
Less vision a minute0.51 against 0.85 · −40%
More assists a game8.2 against 6.1 · +34%