Wincon
Mid · 265 games · KR

Orianna

Mid · 96% of games

Strongest when games end at 30–35 minutes (50%). On average behind the lane opponent at 15 minutes (−25 gold).

Win rate
44.5%
±6.0 · role avg 50.0%
Tier
D
#60 of 64
Pick rate
4.1%
ban 1.3%
Games
265
ranked solo/duo

Orianna mid wins 44.5% of 265 ranked games in KR, rank 60 of 64 mid champions (tier D). Most players finish Blackfire Torch first, at about 12:24.

The build at a glance

What most Orianna players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 8:18 · 55% of games
Item 1 Blackfire Torch 12:23 · 50% · 130 games
Item 2 Hextech Rocketbelt 18:46 · 52% · 50 games
Item 3 Zhonya's Hourglass 23:36 · 56% · 10 games
Item 4 · late game Rabadon's Deathcap 30:48 · 11 of 25 games
Runes
Summon Aery · Sorcery + Resolve 8% of games · 36% wins All runes →
Start
Doran's Ring + Health Potion 99% of games · 44% wins Other starts →
Spells
Flash + Teleport 87% of games · 44% wins Other spells →
Skill order
Command: AttackQ Command: DissonanceW Command: ProtectE
Max Command: Attack first 97% of games · 45% wins Skill orders →
When Orianna wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 66 games 33% Games that ended at 20–25′: 49% wins over 71 games 49% Games that ended at 25–30′: 48% wins over 71 games 48% Games that ended at 30–35′: 50% wins over 34 games 50% Games that ended at 35–40′: 40% wins over 20 games 40% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Blackfire Torch Hextech Rocketbelt Zhonya's Hourglass Rabadon's Deathcap
Ends before 25′42% wins52% of games · 137
Lasts 25′ or more47% wins47% of games · 125
Lanes

Watch out for Twisted Fate, Ekko, Syndra

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Orianna games

First Baron: 87% against 25%

Win rate when the team took it firstwhen it didn't Gap
First Baron 25% 87% +61
Rift Herald 26% 77% +51
First tower 24% 68% +44
First Voidgrubs 35% 55% +20
First dragon 37% 54% +18
First blood 42% 48% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Orianna plays

Fewer multikills, more control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.37 against 0.67 · −45%
More control wards a game2.35 against 1.73 · +36%
Fewer solo kills a game1.1 against 1.6 · −31%
More assists a game7.5 against 6.1 · +23%
Less damage to towers5663 against 6333 · −11%

About average: share of team damage, kill participation, gold, damage.