Wincon
Top · 69 games · KR

Quinn

Top · 72% of games Jungle · 21%

On average ahead of the lane opponent at 15 minutes (+89 gold).

Win rate
47.8%
±11.8 · role avg 50.0%
Tier
C
#46 of 76
Pick rate
1.1%
ban 0.2%
Games
69
ranked solo/duo

Quinn top wins 47.8% of 69 ranked games in KR, rank 46 of 76 top champions (tier C). Most players finish Kraken Slayer first, at about 11:42.

The build at a glance

What most Quinn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Kraken Slayer 11:54 · 68% · 38 games
Boots Berserker's Greaves 11:54 · 54% of games
Item 2 Mortal Reminder 18:42 · 79% · 15 games
Item 3 · late game Infinity Edge 25:24 · 6 of 26 games
Runes
Electrocute · Domination + Precision 26% of games · 44% wins All runes →
Start
Doran's Blade + Health Potion 74% of games · 45% wins Other starts →
Spells
Flash + Ignite 83% of games · 53% wins Other spells →
Skill order
Heightened SensesW Blinding AssaultQ VaultE
Max Heightened Senses first 68% of games · 53% wins Skill orders →
When Quinn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 61% wins over 18 games 61% Games that ended at 20–25′: 44% wins over 18 games 44% Games that ended at 25–30′: 47% wins over 19 games 47% Games that ended at 30–35′: 42% wins over 12 games 42% 0′5′10′15′20′25′30′35′40′45′
Kraken Slayer Berserker's Greaves Mortal Reminder Infinity Edge
Ends before 25′53% wins52% of games · 36
Lasts 25′ or more45% wins45% of games · 31
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Quinn games

First tower: 77% against 18%

Win rate when the team took it firstwhen it didn't Gap
First tower 18% 77% +59
First dragon 23% 68% +46
First Baron 38% 74% +36
Rift Herald 38% 59% +22
First blood 40% 54% +14
First Voidgrubs 52% 44% −7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Quinn plays

Fewer control wards, less damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.74 against 1.12 · −34%
Less damage to towers6367 against 7994 · −20%
More time spent dead6.8s against 6.1s a minute · +12%

About average: solo kills, gold, damage, minions, share of team damage, assists.