Wincon
Support · 96 games · KR

Shen

Support · 44% of games Top · 54%

Strongest when games end at 20–25 minutes (48%). On average behind the lane opponent at 15 minutes (−10 gold).

Win rate
45.8%
±10.0 · role avg 50.0%
Tier
C
#40 of 53
Pick rate
1.5%
ban 0.1%
Games
96
ranked solo/duo

Shen support wins 45.8% of 96 ranked games in KR, rank 40 of 53 support champions (tier C). Most players finish Protoplasm Harness first, at about 13:06.

The build at a glance

What most Shen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 8:54 · 53% of games
Item 1 Protoplasm Harness 13:26 · 27% · 25 games
Item 2 · late game Locket of the Iron Solari 19:36 · 20 of 66 games
Item 3 · late game Zeke's Convergence 28:48 · 5 of 19 games
Runes
Aftershock · Resolve + Inspiration 16% of games · 53% wins All runes →
Start
Health Potion 96% of games · 46% wins Other starts →
Spells
Flash + Heal 54% of games · 50% wins Other spells →
Skill order
Shadow DashE Twilight AssaultQ Spirit's RefugeW
Max Shadow Dash first 63% of games · 53% wins Skill orders →
When Shen wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 15 games 60% Games that ended at 20–25′: 48% wins over 31 games 48% Games that ended at 25–30′: 36% wins over 28 games 36% Games that ended at 30–35′: 44% wins over 16 games 44% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Protoplasm Harness Locket of the Iron Solari Zeke's Convergence
Ends before 25′52% wins48% of games · 46
Lasts 25′ or more39% wins46% of games · 44
Lanes

Good into Leona

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shen games

First Baron: 96% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 96% +70
First tower 28% 67% +39
Rift Herald 33% 62% +29
First dragon 35% 59% +24
First blood 41% 51% +10
First Voidgrubs 43% 49% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shen plays

More multikills, less damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.14 against 0.08 · +75%
Less damage to towers798 against 1044 · −23%

About average: deaths, time spent dead, kill participation, share of team damage, gold, assists, damage, solo kills.