Wincon
Jungle · 34 games · KR

SingedJungle build & runes · KR

Jungle · 3% of games Support · 5%Mid · 13%Top · 76%

On average behind the lane opponent at 15 minutes (−606 gold).

Win rate
32.4%
±15.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.7%
Games
34
ranked solo/duo

Singed jungle wins 32.4% of 34 ranked games in KR. Most players finish Liandry's Torment first, at about 11:24.

The build at a glance

What most Singed players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 11:44 · 100% · 31 games
Boots Boots of Swiftness 13:00 · 79% of games
Item 2 Zeke's Convergence 18:01 · 85% · 17 games
Item 3 Rylai's Crystal Scepter 23:24 · 100% · 12 games
Item 4 · late game Zhonya's Hourglass 27:12 · 3 of 7 games
Runes
Deathfire Touch · Sorcery + Precision 65% of games · 36% wins All runes →
Start
Gustwalker Hatchling + Health Potion 88% of games · 33% wins Other starts →
Spells
Flash + Smite 91% of games · 32% wins Other spells →
Skill order
Poison TrailQ FlingE Mega AdhesiveW
Max Poison Trail first 97% of games · 30% wins Skill orders →
When Singed wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 8% wins over 12 games 8% Games that ended at 25–30′: 45% wins over 11 games 45% Games that ended at 30–35′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Boots of Swiftness Zeke's Convergence Rylai's Crystal Scepter Zhonya's Hourglass
Ends before 25′8% wins35% of games · 12
Lasts 25′ or more44% wins47% of games · 16
Enemy junglers

No clear counters yet

Points above or below Singed's own win rate (32.4%). Every opponent, minute by minute →
What wins Singed games

Rift Herald: 75% against 19%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 19% 75% +56
First Baron 20% 67% +47
First dragon 24% 46% +22
First tower 20% 42% +22
First Voidgrubs 38% 29% −10
First blood 37% 27% −10

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Singed plays

Less damage to towers, fewer solo kills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Less damage to towers650 against 2070 · −69%
Fewer solo kills a game0.3 against 1.1 · −68%
Fewer multikills a game0.32 against 0.78 · −59%
Less damage a minute506 against 681 · −26%
Fewer control wards a game2.38 against 3.20 · −26%

About average: minions, deaths.