Wincon
Support · 67 games · KR

Sona

Support · 100% of games

On average behind the lane opponent at 15 minutes (−37 gold), and still wins 57%.

Win rate
56.7%
±11.9 · role avg 50.0%
Tier
A
#10 of 53
Pick rate
1.0%
ban 0.0%
Games
67
ranked solo/duo

Sona support wins 56.7% of 67 ranked games in KR, rank 10 of 53 support champions (tier A). Most players finish Echoes of Helia first, at about 13:06.

The build at a glance

What most Sona players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Echoes of Helia 13:44 · 58% · 33 games
Boots Boots of Swiftness 11:12 · 64% of games
Item 2 Archangel's Staff 21:06 · 63% · 10 games
Item 3 · late game Moonstone Renewer 30:06 · 4 of 12 games
Runes
Summon Aery · Sorcery + Precision 12% of games · 38% wins All runes →
Start
Health Potion 96% of games · 55% wins Other starts →
Spells
Flash + Heal 78% of games · 56% wins Other spells →
Skill order
Aria of PerseveranceW Hymn of ValorQ Song of CelerityE
Max Aria of Perseverance first 78% of games · 58% wins Skill orders →
When Sona wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 43% wins over 14 games 43% Games that ended at 20–25′: 50% wins over 20 games 50% Games that ended at 25–30′: 59% wins over 17 games 59% Games that ended at 30–35′: 82% wins over 11 games 82% 0′5′10′15′20′25′30′35′40′45′
Echoes of Helia Boots of Swiftness Archangel's Staff Moonstone Renewer
Ends before 25′47% wins51% of games · 34
Lasts 25′ or more68% wins42% of games · 28
Lanes

Watch out for Lulu

Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Sona games

First Baron: 88% against 40%

Win rate when the team took it firstwhen it didn't Gap
First Baron 40% 88% +48
Rift Herald 38% 85% +48
First tower 38% 82% +44
First blood 45% 72% +28
First Voidgrubs 50% 64% +14
First dragon 50% 63% +13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sona plays

More damage to towers, fewer multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers2007 against 1044 · +92%
Fewer multikills a game0.04 against 0.08 · −50%
Fewer control wards a game4.82 against 7.34 · −34%
More share of team damage12% against 10% · +17%
Fewer deaths a game4.8 against 5.7 · −15%

About average: gold, vision, minions.