Wincon
Support · 509 games · NA

Sona

Support · 99% of games

Strongest when games end at 25–30 minutes (57%). On average ahead of the lane opponent at 15 minutes (+20 gold).

Win rate
53.2%
±4.3 · role avg 50.0%
Tier
S
#6 of 50
Pick rate
8.3%
ban 4.1%
Games
509
ranked solo/duo

Sona support wins 53.2% of 509 ranked games in NA, rank 6 of 50 support champions (tier S). Most players finish Echoes of Helia first, at about 13:54.

The build at a glance

What most Sona players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 10:12 · 69% of games
Item 1 Echoes of Helia 13:54 · 62% · 297 games
Item 2 Archangel's Staff 22:10 · 57% · 117 games
Item 3 Staff of Flowing Water 27:07 · 65% · 24 games
Item 4 · late game Dawncore 32:24 · 6 of 16 games
Runes
Summon Aery · Sorcery + Precision 20% of games · 52% wins All runes →
Start
Health Potion 97% of games · 53% wins Other starts →
Spells
Flash + Heal 91% of games · 52% wins Other spells →
Skill order
Aria of PerseveranceW Hymn of ValorQ Song of CelerityE
Max Aria of Perseverance first 61% of games · 56% wins Skill orders →
When Sona wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 48% wins over 75 games 48% Games that ended at 20–25′: 54% wins over 114 games 54% Games that ended at 25–30′: 57% wins over 171 games 57% Games that ended at 30–35′: 50% wins over 114 games 50% Games that ended at 35–40′: 59% wins over 22 games 59% Games that ended at 40–45′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Echoes of Helia Archangel's Staff Staff of Flowing Water Dawncore
Ends before 25′51% wins37% of games · 189
Lasts 25′ or more55% wins62% of games · 314
Lanes

Watch out for Alistar, Thresh, Senna

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Sona games

First Baron: 82% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 82% +47
First tower 31% 77% +46
Rift Herald 40% 72% +32
First dragon 43% 66% +23
First Voidgrubs 44% 63% +20
First blood 45% 63% +18

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sona plays

More damage to towers, fewer control wards

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers2152 against 1372 · +57%
Fewer control wards a game2.46 against 4.59 · −46%
Fewer solo kills a game0.1 against 0.2 · −35%
More share of team damage12% against 10% · +12%
Fewer deaths a game5.2 against 5.9 · −11%

About average: assists, gold.