Wincon
Top · 130 games · KR

Vayne

Top · 84% of games Bot · 14%

Strongest when games end at 20–25 minutes (50%). On average behind the lane opponent at 15 minutes (−447 gold).

Win rate
46.2%
±8.6 · role avg 50.0%
Tier
D
#62 of 76
Pick rate
2.0%
ban 2.2%
Games
130
ranked solo/duo

Vayne top wins 46.2% of 130 ranked games in KR, rank 62 of 76 top champions (tier D). Most players finish Experimental Hexplate first, at about 13:24.

The build at a glance

What most Vayne players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 7:06 · 46% of games
Item 1 Experimental Hexplate 13:35 · 61% · 71 games
Item 2 Essence Reaver 20:13 · 80% · 39 games
Item 3 · late game Fiendhunter Bolts 25:48 · 12 of 42 games
Item 4 · late game Infinity Edge 32:42 · 5 of 13 games
Runes
Summon Aery · Sorcery + Domination 9% of games · 58% wins All runes →
Start
Doran's Bow + Health Potion 73% of games · 46% wins Other starts →
Spells
Flash + Ghost 42% of games · 39% wins Other spells →
Skill order
TumbleQ Silver BoltsW CondemnE
Max Tumble first 95% of games · 47% wins Skill orders →
When Vayne wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 36% wins over 28 games 36% Games that ended at 20–25′: 50% wins over 36 games 50% Games that ended at 25–30′: 39% wins over 38 games 39% Games that ended at 30–35′: 81% wins over 16 games 81% Games that ended at 35–40′: 38% wins over 8 games 38% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Experimental Hexplate Essence Reaver Fiendhunter Bolts Infinity Edge
Ends before 25′44% wins49% of games · 64
Lasts 25′ or more50% wins48% of games · 62
Lanes

Watch out for K'Sante

Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Vayne games

First Baron: 83% against 28%

Win rate when the team took it firstwhen it didn't Gap
First Baron 28% 83% +55
First tower 29% 73% +43
Rift Herald 33% 72% +39
First dragon 29% 61% +32
First blood 40% 53% +13
First Voidgrubs 43% 50% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vayne plays

More multikills, more control wards

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More multikills a game0.58 against 0.38 · +53%
More control wards a game1.42 against 1.12 · +27%
Fewer assists a game3.9 against 4.9 · −22%
More deaths a game6.1 against 5.3 · +15%
Less damage to towers7032 against 7994 · −12%

About average: damage, gold, share of team damage, solo kills.