Wincon
Top · 116 games · NA

Vayne

Top · 44% of games Bot · 50%

Strongest when games end at 25–30 minutes (61%). On average behind the lane opponent at 15 minutes (−132 gold), and still wins 57%.

Win rate
56.9%
±9.0 · role avg 50.0%
Tier
S+
#2 of 77
Pick rate
1.9%
ban 3.6%
Games
116
ranked solo/duo

Vayne top wins 56.9% of 116 ranked games in NA, rank 2 of 77 top champions (tier S+). Most players finish Experimental Hexplate first, at about 12:18.

The build at a glance

What most Vayne players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 7:30 · 52% of games
Item 1 Experimental Hexplate 12:54 · 33% · 36 games
Item 2 Essence Reaver 21:15 · 50% · 14 games
Item 3 · late game Terminus 25:24 · 24 of 65 games
Item 4 · late game Wit's End 29:12 · 7 of 23 games
Runes
Lethal Tempo · Precision + Domination 11% of games · 31% wins All runes →
Start
Doran's Bow + Health Potion 88% of games · 53% wins Other starts →
Spells
Flash + Ghost 48% of games · 57% wins Other spells →
Skill order
TumbleQ Silver BoltsW CondemnE
Max Tumble first 88% of games · 57% wins Skill orders →
When Vayne wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 50% wins over 12 games 50% Games that ended at 20–25′: 50% wins over 18 games 50% Games that ended at 25–30′: 61% wins over 41 games 61% Games that ended at 30–35′: 56% wins over 32 games 56% Games that ended at 35–40′: 63% wins over 8 games 63% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Experimental Hexplate Essence Reaver Terminus Wit's End
Ends before 25′50% wins26% of games · 30
Lasts 25′ or more59% wins70% of games · 81
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Vayne games

First tower: 84% against 37%

Win rate when the team took it firstwhen it didn't Gap
First tower 37% 84% +46
First Baron 39% 79% +40
Rift Herald 42% 80% +38
First dragon 43% 65% +22
First Voidgrubs 55% 59% +3
First blood 60% 54% −5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Vayne plays

More control wards, more multikills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

More control wards a game1.05 against 0.45 · +133%
More multikills a game0.93 against 0.42 · +121%
Fewer assists a game4.4 against 5.3 · −17%

About average: damage to towers, damage, minions, gold, share of team damage.