Wincon
Support · 21 games · KR

YoneSupport build & runes · KR

Support · 0% of games Mid · 48%Top · 50%Bot · 2%

On average behind the lane opponent at 15 minutes (−313 gold).

Win rate
42.9%
±21.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 15.2%
Games
21
ranked solo/duo

Yone support wins 42.9% of 21 ranked games in KR. Most players finish Blade of The Ruined King first, at about 16:30.

The build at a glance

What most Yone players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Berserker's Greaves 6:54 · 95% of games
Item 1 Blade of The Ruined King 16:41 · 69% · 11 games
Item 2 · late game Immortal Shieldbow 25:30 · 6 of 12 games
Item 3 · late game Mortal Reminder 31:36 · 3 of 5 games
Runes
Lethal Tempo · Precision + Resolve 29% of games · 67% wins All runes →
Start
Health Potion 100% of games · 43% wins Other starts →
Spells
Exhaust + Flash 57% of games · 58% wins Other spells →
Skill order
Mortal SteelQ Soul UnboundE Spirit CleaveW
Max Mortal Steel first 90% of games · 47% wins Skill orders →
When Yone wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 40% wins over 5 games 40% Games that ended at 25–30′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Berserker's Greaves Blade of The Ruined King Immortal Shieldbow Mortal Reminder
Ends before 25′40% wins24% of games · 5
Lasts 25′ or more57% wins33% of games · 7
Lanes

No clear counters yet

Points above or below Yone's own win rate (42.9%). Every opponent, minute by minute →
What wins Yone games

First Baron: 86% against 21%

Win rate when the team took it firstwhen it didn't Gap
First Baron 21% 86% +64
Rift Herald 27% 83% +57
First tower 27% 60% +33
First dragon 30% 55% +25
First Voidgrubs 38% 50% +12
First blood 45% 40% −5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Yone plays

More multikills, more minions

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.29 against 0.09 · +222%
More minions a minute2.4 against 1.2 · +103%
More damage to towers2248 against 1137 · +98%
More deaths a game9.7 against 5.9 · +64%
More time spent dead8.0s against 4.9s a minute · +63%