Wincon
Jungle · 21 games · KR

Zaahen

Jungle · 6% of games Top · 89%

On average ahead of the lane opponent at 15 minutes (+295 gold).

Win rate
66.7%
±20.2 · role avg 50.0%
Tier
B
#15 of 58
Pick rate
0.2%
ban 0.1%
Games
21
ranked solo/duo

Zaahen jungle wins 66.7% of 21 ranked games in KR, rank 15 of 58 jungle champions (tier B). Most players finish Trinity Force first, at about 10:42.

The build at a glance

What most Zaahen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 10:50 · 100% · 20 games
Item 2 · late game The Collector 17:36 · 6 of 16 games
Boots Mercury's Treads 18:36 · 38% of games
Item 3 · late game Death's Dance 24:00 · 10 of 12 games
Item 4 · late game Endless Hunger 27:36 · 3 of 5 games
Runes
Conqueror · Precision + Inspiration 29% of games · 83% wins All runes →
Start
Gustwalker Hatchling + Health Potion 48% of games · 70% wins Other starts →
Spells
Flash + Smite 100% of games · 67% wins Other spells →
Skill order
The Darkin GlaiveQ Aureate RushE Dreaded ReturnW
Max The Darkin Glaive first 100% of games · 67% wins Skill orders →
When Zaahen wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 57% wins over 7 games 57% Games that ended at 25–30′: 67% wins over 6 games 67% Games that ended at 30–35′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Trinity Force The Collector Mercury's Treads Death's Dance Endless Hunger
Ends before 25′57% wins33% of games · 7
Lasts 25′ or more73% wins52% of games · 11
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zaahen games

Rift Herald: 100% against 42%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 42% 100% +58
First tower 38% 85% +47
First Voidgrubs 44% 83% +39
First Baron 44% 83% +39
First blood 50% 82% +32
First dragon 67% 67% ±0

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zaahen plays

More damage to towers, more multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More damage to towers3021 against 2081 · +45%
More multikills a game0.95 against 0.78 · +22%
More solo kills a game1.2 against 1.0 · +22%
Fewer control wards a game2.57 against 3.21 · −20%
More damage a minute748 against 680 · +10%

About average: minions, vision, gold, deaths.