Wincon
Support · 212 games · KR

Zilean

Support · 74% of games Top · 11%Mid · 13%

Strongest when games end at 15–20 minutes (58%). On average behind the lane opponent at 15 minutes (−152 gold).

Win rate
48.6%
±6.7 · role avg 50.0%
Tier
C
#35 of 58
Pick rate
2.1%
ban 0.3%
Games
212
ranked solo/duo

Zilean support wins 48.6% of 212 ranked games in KR, rank 35 of 58 support champions (tier C). Most players finish Shurelya's Battlesong first, at about 13:06.

The build at a glance

What most Zilean players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 7:54 · 66% of games
Item 1 Shurelya's Battlesong 13:17 · 53% · 100 games
Item 2 Bandlepipes 21:58 · 51% · 32 games
Item 3 · late game Locket of the Iron Solari 29:30 · 7 of 36 games
Runes
Guardian · Resolve + Domination 7% of games · 43% wins All runes →
Start
Health Potion 97% of games · 48% wins Other starts →
Spells
Flash + Heal 64% of games · 51% wins Other spells →
Skill order
Time WarpE Time BombQ RewindW
Max Time Warp first 39% of games · 45% wins Skill orders →
When Zilean wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 58% wins over 50 games 58% Games that ended at 20–25′: 37% wins over 51 games 37% Games that ended at 25–30′: 44% wins over 61 games 44% Games that ended at 30–35′: 55% wins over 31 games 55% Games that ended at 35–40′: 64% wins over 14 games 64% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Shurelya's Battlesong Bandlepipes Locket of the Iron Solari
Ends before 25′48% wins48% of games · 101
Lasts 25′ or more50% wins50% of games · 106
Lanes

Watch out for Blitzcrank, Bard

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Zilean games

First Baron: 86% against 35%

Win rate when the team took it firstwhen it didn't Gap
First Baron 35% 86% +50
First tower 28% 75% +47
Rift Herald 36% 69% +32
First dragon 36% 67% +31
First blood 38% 65% +26
First Voidgrubs 39% 57% +18

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Zilean plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.01 against 0.08 · −88%
Fewer solo kills a game0.1 against 0.2 · −45%
Less damage a minute265 against 353 · −25%
Fewer control wards a game5.70 against 7.23 · −21%
Less share of team damage8% against 10% · −20%

About average: vision, damage to towers, kill participation, gold.