Zoe
Strongest when games end at 15–20 minutes (58%). On average ahead of the lane opponent at 15 minutes (+102 gold).
- Win rate
- 49.2%
- ±5.5 · role avg 50.0%
- Tier
- B
- #32 of 64
- Pick rate
- 4.8%
- ban 20.4%
- Games
- 315
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Zoe mid wins 49.2% of 315 ranked games in KR, rank 32 of 64 mid champions (tier B). Most players finish Luden's Echo first, at about 12:30.
What most Zoe players run
Sorcerer's Shoes 8:18 · 52% of games
Luden's Echo 12:35 · 83% · 254 games
Lich Bane 19:18 · 85% · 164 games
Shadowflame 26:20 · 37% · 32 games
Rabadon's Deathcap 30:00 · 8 of 34 games Best when games end at 15–20′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Akshan, Yasuo, Syndra
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 80% against 36%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, more control wards
What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.
About average: gold, kill participation, minions, solo kills.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Akshan, Yasuo, Syndra
Good into Mel, Sylas
Behind at 15 against 7 of 8, still wins 2 of them
Fewer than 10 games (28)
About what you would expect
Against Yone, Zoe is behind on gold at 15 minutes in 41% of games, and still wins 22% of those. When ahead, Zoe wins 69%.
Zoe does worse than expected here
Against Locke, Zoe is behind on gold at 15 minutes in 57% of games, and still wins 33% of those. When ahead, Zoe wins 56%.
Zoe does worse than expected here
Against Twisted Fate, Zoe is behind on gold at 15 minutes in 56% of games, and still wins 30% of those. When ahead, Zoe wins 63%.
Zoe does worse than expected here
Against Syndra, Zoe is behind on gold at 15 minutes in 50% of games, and still wins 25% of those. When ahead, Zoe wins 50%.
Zoe does worse than expected here
Against Yasuo, Zoe is behind on gold at 15 minutes in 71% of games, and still wins 20% of those. When ahead, Zoe wins 50%.
Zoe does better than expected here
Against Mel, Zoe is behind on gold at 15 minutes in 67% of games, and still wins 75% of those. When ahead, Zoe wins 75%.
Zoe does better than expected here
Against Sylas, Zoe is ahead on gold at 15 minutes in 90% of games and wins 56% of those. When behind, Zoe wins 100%.
Zoe does worse than expected here
Against Akshan, Zoe is behind on gold at 15 minutes in 90% of games, and still wins 11% of those. When ahead, Zoe wins 100%.
Enemies that cost Zoe games: Fiora, Nidalee, Aphelios, Nautilus
Teammates that change Zoe's games
Dies less than most mid laners, but more of it is ganks
Before 14 minutes Zoe dies 1.9 times a game (average 2.2). 55% of those deaths involve the enemy jungler, against 52% for the average mid laner. 29% are fair 1-v-1s.
Ganks and collapses both hit your half of mid

Ganks: 32% in your half of mid. Collapses: 41% in your half of mid. 1-v-1s: 55% in your half of mid.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Zoe
Ganks come at 3:00 and 5:00–9:00, then every minute
Ward the river before 3:00 and 5:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Zoe; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of bot lane, loses them in your half of mid
Wins fights in their half of mid, loses them in your half of mid
Wins fights in their half of mid, loses them in your half of mid

Before 14 minutes: 4.5 kills per death in their half of bot lane against 0.3 in your half of mid. Overall 1.4 kills per death.
From 14 to 25 minutes: 3.5 kills per death in their half of mid against 0.5 in your half of mid. Overall 1.3 kills per death.
After 25 minutes: 2.4 kills per death in their half of mid against 0.6 in your half of mid. Overall 1.3 kills per death.