Wincon
Support · 406 games

Lux

Support · 43% of games Bot · 25%Mid · 32%

Strongest when games end at 15–20 minutes (55%). On average ahead of the lane opponent at 15 minutes (+332 gold).

Win rate
48.8%
±4.9 · role avg 50.0%
Tier
C
#38 of 54
Pick rate
2.1%
ban 0.6%
Games
406
ranked solo/duo

Lux support wins 48.8% of 406 ranked games, rank 38 of 54 support champions (tier C). Most players finish Luden's Echo first, at about 13:42.

The build at a glance

What most Lux players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 13:55 · 38% · 152 games
Boots Sorcerer's Shoes 14:54 · 45% of games
Item 2 Stormsurge 23:20 · 40% · 38 games
Item 3 · late game Zhonya's Hourglass 31:18 · 20 of 106 games
Item 4 · late game Imperial Mandate 36:30 · 3 of 15 games
Runes
Arcane Comet · Sorcery + Domination 19% of games · 36% wins All runes →
Start
Health Potion 97% of games · 48% wins Other starts →
Spells
Flash + Heal 82% of games · 52% wins Other spells →
Skill order
Lucent SingularityE Light BindingQ Prismatic BarrierW
Max Lucent Singularity first 82% of games · 48% wins Skill orders →
When Lux wins

Best when games end at 15–20′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 55% wins over 47 games 55% Games that ended at 20–25′: 49% wins over 77 games 49% Games that ended at 25–30′: 50% wins over 137 games 50% Games that ended at 30–35′: 43% wins over 87 games 43% Games that ended at 35–40′: 38% wins over 37 games 38% Games that ended at 40–45′: 74% wins over 19 games 74% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Stormsurge Zhonya's Hourglass Imperial Mandate
Ends before 25′52% wins31% of games · 124
Lasts 25′ or more48% wins69% of games · 280
Lanes

Watch out for Senna, Alistar, Pyke

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Lux games

First Baron: 79% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 79% +50
First tower 31% 60% +29
Rift Herald 37% 63% +26
First dragon 38% 59% +21
First blood 38% 57% +19
First Voidgrubs 41% 56% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lux plays

More solo kills, more damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.4 against 0.2 · +81%
More damage a minute561 against 361 · +55%
More share of team damage16% against 10% · +51%
More minions a minute1.6 against 1.1 · +45%
More damage to towers1745 against 1247 · +40%

About average: kill participation, vision.