Wincon
Top · 154 games

Wukong

Top · 11% of games Jungle · 87%Support · 2%

Strongest when games end at 20–25 minutes (74%). On average ahead of the lane opponent at 15 minutes (+56 gold).

Win rate
55.8%
±7.8 · role avg 50.0%
Tier
S
#2 of 95
Pick rate
0.8%
ban 2.6%
Games
154
ranked solo/duo

Wukong top wins 55.8% of 154 ranked games, rank 2 of 95 top champions (tier S). Most players finish Trinity Force first, at about 12:24.

The build at a glance

What most Wukong players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 12:39 · 55% · 76 games
Item 2 Profane Hydra 18:02 · 45% · 26 games
Boots Plated Steelcaps 15:54 · 41% of games
Item 3 · late game Death's Dance 25:48 · 16 of 70 games
Item 4 · late game Guardian Angel 30:36 · 5 of 29 games
Runes
Conqueror · Precision + Resolve 10% of games · 88% wins All runes →
Start
Doran's Blade + Health Potion 60% of games · 58% wins Other starts →
Spells
Flash + Ignite 73% of games · 57% wins Other spells →
Skill order
Crushing BlowQ Nimbus StrikeE Warrior TricksterW
Max Crushing Blow first 84% of games · 55% wins Skill orders →
When Wukong wins

Best when games end at 20–25′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 29% wins over 21 games 29% Games that ended at 20–25′: 74% wins over 35 games 74% Games that ended at 25–30′: 53% wins over 53 games 53% Games that ended at 30–35′: 59% wins over 29 games 59% Games that ended at 35–40′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Profane Hydra Plated Steelcaps Death's Dance Guardian Angel
Ends before 25′57% wins36% of games · 56
Lasts 25′ or more54% wins58% of games · 90
Lanes

Watch out for Fiora

Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Wukong games

First Baron: 89% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 89% +59
First tower 30% 83% +52
Rift Herald 40% 71% +31
First dragon 47% 69% +22
First blood 45% 66% +20
First Voidgrubs 48% 63% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Wukong plays

Fewer control wards, more solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.36 against 0.68 · −47%
More solo kills a game2.7 against 2.1 · +33%
More multikills a game0.52 against 0.41 · +27%
More damage to towers9405 against 8411 · +12%

About average: kill participation, share of team damage, gold, damage, vision, assists, deaths, time spent dead.