Aatrox
Strongest when games end at 15–20 minutes (65%). On average ahead of the lane opponent at 15 minutes (+183 gold).
- Win rate
- 51.7%
- ±5.2 · role avg 50.0%
- Tier
- A
- #15 of 77
- Pick rate
- 5.7%
- ban 3.3%
- Games
- 352
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Aatrox top wins 51.7% of 352 ranked games in NA, rank 15 of 77 top champions (tier A). Most players finish Eclipse first, at about 11:54.
What most Aatrox players run
Plated Steelcaps 12:18 · 61% of games
Eclipse 12:03 · 39% · 132 games
Sundered Sky 20:25 · 32% · 36 games
Death's Dance 27:24 · 100% · 15 games
Endless Hunger 32:24 · 8 of 57 games
Maw of Malmortius 30:42 · 3 of 15 games Best when games end at 15–20′
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.Watch out for Yone, Urgot, Fiora
Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →First Baron: 79% against 31%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Less damage to towers, more solo kills
What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.
About average: multikills, minions, share of team damage, assists, time spent dead, kill participation, gold, vision, deaths.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Items 2–4 against each team
Against teams with mostly physical damage
Against teams with mixed damage
Against teams with magic heavy damage
Against teams with no frontliner
Against teams with one frontliner
Against teams with two or more
Against teams with little
Against teams with some
Against teams with a lot
Against teams with little
Against teams with some
Against teams with a lot
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
Watch out for Yone, Urgot, Fiora
Good into Darius, Ornn, Gwen
Ahead at 15 against 8 of 10, wins 5 of them
Fewer than 10 games (40)
Aatrox does better than expected here
Against Darius, Aatrox is ahead on gold at 15 minutes in 59% of games and wins 80% of those. When behind, Aatrox wins 57%.
Aatrox does worse than expected here
Against Yone, Aatrox is behind on gold at 15 minutes in 56% of games, and still wins 22% of those. When ahead, Aatrox wins 43%.
Aatrox does worse than expected here
Against Camille, Aatrox is ahead on gold at 15 minutes in 50% of games and wins 63% of those. When behind, Aatrox wins 25%.
Aatrox does better than expected here
Against Gwen, Aatrox is ahead on gold at 15 minutes in 64% of games and wins 44% of those. When behind, Aatrox wins 80%.
Aatrox does worse than expected here
Against Urgot, Aatrox is ahead on gold at 15 minutes in 62% of games and wins 50% of those. When behind, Aatrox wins 20%.
Aatrox does worse than expected here
Against Fiora, Aatrox is behind on gold at 15 minutes in 64% of games, and still wins 29% of those. When ahead, Aatrox wins 50%.
Aatrox does worse than expected here
Against Shen, Aatrox is ahead on gold at 15 minutes in 90% of games and wins 44% of those. When behind, Aatrox wins 0%.
Aatrox does better than expected here
Against K'Sante, Aatrox is ahead on gold at 15 minutes in 50% of games and wins 60% of those. When behind, Aatrox wins 60%.
Aatrox does better than expected here
Against Ornn, Aatrox is ahead on gold at 15 minutes in 80% of games and wins 50% of those. When behind, Aatrox wins 100%.
About what you would expect
Against Ambessa, Aatrox is ahead on gold at 15 minutes in 60% of games and wins 50% of those. When behind, Aatrox wins 50%.
Enemies that cost Aatrox games: Viktor, Jinx, Nami
Teammates that change Aatrox's games
Dies about as often as most top laners, and more of it is ganks
Before 14 minutes Aatrox dies 2.3 times a game (average 2.4). 42% of those deaths involve the enemy jungler, against 39% for the average top laner. 48% are fair 1-v-1s.
Ganks and collapses both hit your half of top lane

Ganks: 44% in your half of top lane. Collapses: 53% in your half of top lane. 1-v-1s: 60% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Aatrox
Ganks come at 4:00 and 7:00–10:00, then every minute
Ward the river before 4:00 and 7:00. From 10:00, keep vision up: ganks come every minute.
Deaths involving the enemy jungler, per 100 games, by minute. Narrow bars: Aatrox; wide light bars behind them: the average. Highlighted: the laning peaks.Wins fights in their half of top lane, loses them in your half of top lane
Wins fights in their half of mid, loses them in your half of top lane
Wins fights in their half of mid, loses them in your jungle

Before 14 minutes: 1.4 kills per death in their half of top lane against 0.5 in your half of top lane. Overall 1.0 kills per death.
From 14 to 25 minutes: 2.3 kills per death in their half of mid against 0.5 in your half of top lane. Overall 0.9 kills per death.
After 25 minutes: 1.6 kills per death in their half of mid against 0.7 in your jungle. Overall 1.0 kills per death.