Wincon
Jungle · 45 games · NA

Darius

Jungle · 12% of games Top · 85%

On average ahead of the lane opponent at 15 minutes (+127 gold).

Win rate
51.1%
±14.6 · role avg 50.0%
Tier
B
#32 of 64
Pick rate
0.7%
ban 5.6%
Games
45
ranked solo/duo

Darius jungle wins 51.1% of 45 ranked games in NA, rank 32 of 64 jungle champions (tier B). Most players finish Youmuu's Ghostblade first, at about 9:54.

The build at a glance

What most Darius players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Youmuu's Ghostblade 10:02 · 93% · 39 games
Boots Plated Steelcaps 12:30 · 44% of games
Item 2 Dead Man's Plate 16:48 · 53% · 19 games
Item 3 Death's Dance 23:20 · 79% · 11 games
Item 4 · late game Force of Nature 27:30 · 5 of 22 games
Runes
Stormraider's Surge · Sorcery + Precision 56% of games · 60% wins All runes →
Start
Gustwalker Hatchling 64% of games · 59% wins Other starts →
Spells
Flash + Smite 100% of games · 51% wins Other spells →
Skill order
DecimateQ ApprehendE Crippling StrikeW
Max Decimate first 98% of games · 52% wins Skill orders →
When Darius wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 86% wins over 7 games 86% Games that ended at 25–30′: 40% wins over 10 games 40% Games that ended at 30–35′: 50% wins over 16 games 50% Games that ended at 35–40′: 50% wins over 6 games 50% 0′5′10′15′20′25′30′35′40′45′
Youmuu's Ghostblade Plated Steelcaps Dead Man's Plate Death's Dance Force of Nature
Ends before 25′86% wins16% of games · 7
Lasts 25′ or more47% wins71% of games · 32
Enemy junglers

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Darius games

First tower: 65% against 40%

Win rate when the team took it firstwhen it didn't Gap
First tower 40% 65% +25
First dragon 41% 57% +16
First Baron 43% 58% +15
Rift Herald 46% 59% +12
First blood 50% 52% +2
First Voidgrubs 53% 50% −3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Darius plays

More multikills, fewer control wards

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

More multikills a game1.18 against 0.83 · +42%
Fewer control wards a game0.84 against 1.42 · −41%
Less share of team damage17% against 20% · −15%
Less damage a minute621 against 710 · −12%
Fewer deaths a game4.6 against 5.2 · −12%

About average: minions, kill participation, gold, assists, solo kills.