Wincon
Support · 22 games · NA

DariusSupport build & runes · NA

Support · 1% of games Top · 85%Jungle · 13%Mid · 1%

On average ahead of the lane opponent at 15 minutes (+293 gold).

Win rate
22.7%
±17.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 9.4%
Games
22
ranked solo/duo

Darius support wins 22.7% of 22 ranked games in NA. Most players finish Youmuu's Ghostblade first, at about 12:36.

The build at a glance

What most Darius players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 6:24 · 59% of games
Item 1 Youmuu's Ghostblade 12:39 · 76% · 16 games
Item 2 · late game Dead Man's Plate 21:54 · 9 of 17 games
Runes
Stormraider's Surge · Sorcery + Precision 23% of games · 0% wins All runes →
Start
Health Potion 86% of games · 16% wins Other starts →
Spells
Flash + Ghost 45% of games · 20% wins Other spells →
Skill order
DecimateQ ApprehendE Crippling StrikeW
Max Decimate first 82% of games · 28% wins Skill orders →
When Darius wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 30–35′: 44% wins over 9 games 44% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Youmuu's Ghostblade Dead Man's Plate
Lasts 25′ or more44% wins41% of games · 9
Lanes

No clear counters yet

Points above or below Darius's own win rate (22.7%). Every opponent, minute by minute →
What wins Darius games

Rift Herald: 40% against 8%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 8% 40% +32
First tower 13% 43% +30
First Baron 15% 33% +18
First blood 20% 29% +9
First dragon 25% 20% −5
First Voidgrubs 25% 20% −5

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Darius plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.95 against 0.10 · +850%
More solo kills a game0.7 against 0.2 · +183%
More minions a minute2.2 against 1.1 · +92%
More time spent dead8.2s against 5.1s a minute · +62%
More deaths a game9.7 against 6.1 · +59%