Wincon
Support · 20 games · NA

Dr. MundoSupport build & runes · NA

Support · 0% of games Jungle · 9%Top · 88%Mid · 2%

On average ahead of the lane opponent at 15 minutes (+30 gold).

Win rate
50.0%
±21.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 3.1%
Games
20
ranked solo/duo

Dr. Mundo support wins 50.0% of 20 ranked games in NA. Most players finish Heartsteel first, at about 12:24.

The build at a glance

What most Dr. Mundo players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 15:42 · 50% of games
Item 1 · late game Heartsteel 12:24 · 6 of 20 games
Item 2 · late game Zeke's Convergence 19:18 · 4 of 17 games
Runes
Arcane Comet · Sorcery + Precision 25% of games · 20% wins All runes →
Start
Health Potion 90% of games · 50% wins Other starts →
Spells
Exhaust + Flash 50% of games · 40% wins Other spells →
Skill order
Infected BonesawQ Blunt Force TraumaE Heart ZapperW
Max Infected Bonesaw first 90% of games · 50% wins Skill orders →
When Dr. Mundo wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 86% wins over 7 games 86% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Heartsteel Zeke's Convergence
Lasts 25′ or more62% wins65% of games · 13
Lanes

No clear counters yet

Points above or below Dr. Mundo's own win rate (50.0%). Every opponent, minute by minute →
What wins Dr. Mundo games

First Baron: 82% against 11%

Win rate when the team took it firstwhen it didn't Gap
First Baron 11% 82% +71
Rift Herald 20% 80% +60
First dragon 17% 64% +48
First tower 20% 60% +40
First Voidgrubs 44% 55% +10
First blood 57% 46% −11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Dr. Mundo plays

More damage to towers, more damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage to towers4168 against 1521 · +174%
More damage a minute747 against 389 · +92%
More share of team damage18% against 11% · +64%
More solo kills a game0.4 against 0.3 · +60%
More minions a minute1.8 against 1.1 · +55%

About average: gold, time spent dead, vision.