Wincon
Support · 23 games · KR

Dr. MundoSupport build & runes · KR

On average behind the lane opponent at 15 minutes (−81 gold).

Win rate
34.8%
±19.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 0.6%
Games
23
ranked solo/duo

Dr. Mundo support wins 34.8% of 23 ranked games in KR. Most players finish Heartsteel first, at about 14:24.

The build at a glance

What most Dr. Mundo players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Heartsteel 14:16 · 75% · 12 games
Boots Boots of Swiftness 13:42 · 52% of games
Item 2 · late game Warmog's Armor 28:12 · 4 of 13 games
Runes
Arcane Comet · Sorcery + Resolve 9% of games · 50% wins All runes →
Start
Health Potion 100% of games · 35% wins Other starts →
Spells
Flash + Heal 48% of games · 36% wins Other spells →
Skill order
Infected BonesawQ Blunt Force TraumaE Heart ZapperW
Max Infected Bonesaw first 83% of games · 37% wins Skill orders →
When Dr. Mundo wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 40% wins over 5 games 40% Games that ended at 25–30′: 29% wins over 7 games 29% 0′5′10′15′20′25′30′35′40′45′
Heartsteel Boots of Swiftness Warmog's Armor
Ends before 25′40% wins22% of games · 5
Lasts 25′ or more29% wins30% of games · 7
Lanes

No clear counters yet

Points above or below Dr. Mundo's own win rate (34.8%). Every opponent, minute by minute →
What wins Dr. Mundo games

First Baron: 71% against 19%

Win rate when the team took it firstwhen it didn't Gap
First Baron 19% 71% +53
Rift Herald 17% 55% +38
First tower 23% 50% +27
First Voidgrubs 22% 43% +21
First blood 29% 44% +16
First dragon 50% 11% −39

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Dr. Mundo plays

More damage, more share of team damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More damage a minute642 against 365 · +76%
More share of team damage18% against 11% · +66%
More multikills a game0.13 against 0.09 · +44%
More damage to towers1617 against 1120 · +44%
Fewer assists a game8.3 against 13.2 · −37%

About average: gold, vision.