Wincon
Support · 36 games · NA

Hwei

Support · 6% of games Bot · 36%Mid · 55%

On average ahead of the lane opponent at 15 minutes (+115 gold).

Win rate
52.8%
±16.3 · role avg 50.0%
Tier
B
#18 of 56
Pick rate
0.4%
ban 2.4%
Games
36
ranked solo/duo

Hwei support wins 52.8% of 36 ranked games in NA, rank 18 of 56 support champions (tier B). Most players finish Blackfire Torch first, at about 14:30.

The build at a glance

What most Hwei players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 14:26 · 58% · 18 games
Boots Ionian Boots of Lucidity 14:06 · 50% of games
Item 2 · late game Liandry's Torment 25:06 · 6 of 22 games
Runes
Arcane Comet · Sorcery + Precision 31% of games · 64% wins All runes →
Start
Health Potion 97% of games · 51% wins Other starts →
Spells
Flash + Heal 92% of games · 52% wins Other spells →
Skill order
Subject: DisasterQ Subject: TormentE Subject: SerenityW
Max Subject: Disaster first 92% of games · 55% wins Skill orders →
When Hwei wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 11% wins over 9 games 11% Games that ended at 25–30′: 57% wins over 7 games 57% Games that ended at 30–35′: 58% wins over 12 games 58% Games that ended at 35–40′: 80% wins over 5 games 80% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Ionian Boots of Lucidity Liandry's Torment
Ends before 25′11% wins25% of games · 9
Lasts 25′ or more63% wins67% of games · 24
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Hwei games

First Baron: 83% against 22%

Win rate when the team took it firstwhen it didn't Gap
First Baron 22% 83% +61
First dragon 37% 71% +34
First tower 41% 63% +22
First blood 45% 63% +18
Rift Herald 44% 61% +17
First Voidgrubs 50% 56% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Hwei plays

More multikills, more damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.28 against 0.10 · +180%
More damage a minute653 against 367 · +78%
More share of team damage17% against 11% · +65%
More damage to towers2188 against 1398 · +57%
More minions a minute1.4 against 1.1 · +32%