Wincon
Mid · 108 games · NA

Lux

Mid · 27% of games Bot · 39%Support · 33%

Strongest when games end at 30–35 minutes (58%). On average behind the lane opponent at 15 minutes (−205 gold).

Win rate
45.4%
±9.4 · role avg 50.0%
Tier
C
#56 of 70
Pick rate
1.8%
ban 1.1%
Games
108
ranked solo/duo

Lux mid wins 45.4% of 108 ranked games in NA, rank 56 of 70 mid champions (tier C). Most players finish Luden's Echo first, at about 11:30.

The build at a glance

What most Lux players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 11:41 · 45% · 48 games
Boots Sorcerer's Shoes 12:48 · 94% of games
Item 2 Stormsurge 19:18 · 81% · 26 games
Item 3 Shadowflame 27:09 · 79% · 11 games
Item 4 · late game Void Staff 33:18 · 6 of 16 games
Runes
Arcane Comet · Sorcery + Domination 23% of games · 52% wins All runes →
Start
Doran's Ring + Health Potion 99% of games · 46% wins Other starts →
Spells
Flash + Teleport 62% of games · 45% wins Other spells →
Skill order
Lucent SingularityE Light BindingQ Prismatic BarrierW
Max Lucent Singularity first 100% of games · 45% wins Skill orders →
When Lux wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 20% wins over 10 games 20% Games that ended at 20–25′: 46% wins over 24 games 46% Games that ended at 25–30′: 34% wins over 32 games 34% Games that ended at 30–35′: 58% wins over 31 games 58% Games that ended at 35–40′: 67% wins over 6 games 67% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Stormsurge Shadowflame Void Staff
Ends before 25′38% wins31% of games · 34
Lasts 25′ or more48% wins64% of games · 69
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Lux games

First Baron: 83% against 24%

Win rate when the team took it firstwhen it didn't Gap
First Baron 24% 83% +59
First tower 24% 67% +43
First dragon 27% 64% +37
Rift Herald 30% 66% +36
First blood 32% 60% +27
First Voidgrubs 42% 49% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Lux plays

Fewer multikills, less damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.45 against 0.77 · −42%
Less damage to towers5222 against 6918 · −25%
More assists a game7.7 against 6.2 · +24%
Fewer solo kills a game1.6 against 1.8 · −15%
Fewer control wards a game0.55 against 0.64 · −14%

About average: vision, damage, kill participation, share of team damage, minions.