Wincon
Mid · 37 games · NA

Quinn

Mid · 16% of games Jungle · 39%Top · 41%

On average behind the lane opponent at 15 minutes (−147 gold).

Win rate
48.6%
±16.1 · role avg 50.0%
Tier
C
#46 of 79
Pick rate
0.4%
ban 0.7%
Games
37
ranked solo/duo

Quinn mid wins 48.6% of 37 ranked games in NA, rank 46 of 79 mid champions (tier C). Most players finish Profane Hydra first, at about 10:48.

The build at a glance

What most Quinn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Profane Hydra 10:41 · 74% · 26 games
Boots Boots of Swiftness 12:24 · 73% of games
Item 2 Edge of Night 17:31 · 67% · 14 games
Item 3 · late game Lord Dominik's Regards 23:42 · 11 of 24 games
Item 4 · late game Infinity Edge 27:30 · 5 of 12 games
Runes
Electrocute · Domination + Precision 14% of games · 40% wins All runes →
Start
Doran's Bow + Health Potion 49% of games · 39% wins Other starts →
Spells
Flash + Ignite 97% of games · 47% wins Other spells →
Skill order
Heightened SensesW Blinding AssaultQ VaultE
Max Heightened Senses first 76% of games · 39% wins Skill orders →
When Quinn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 40% wins over 5 games 40% Games that ended at 20–25′: 56% wins over 9 games 56% Games that ended at 25–30′: 78% wins over 9 games 78% Games that ended at 30–35′: 22% wins over 9 games 22% 0′5′10′15′20′25′30′35′40′45′
Profane Hydra Boots of Swiftness Edge of Night Lord Dominik's Regards Infinity Edge
Ends before 25′50% wins38% of games · 14
Lasts 25′ or more50% wins49% of games · 18
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Quinn games

First dragon: 81% against 24%

Win rate when the team took it firstwhen it didn't Gap
First dragon 24% 81% +57
First Baron 24% 81% +57
First blood 30% 71% +41
Rift Herald 39% 78% +38
First tower 29% 65% +36
First Voidgrubs 55% 41% −14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Quinn plays

More control wards, more solo kills

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

More control wards a game0.89 against 0.63 · +41%
More solo kills a game2.4 against 1.9 · +27%
More deaths a game6.8 against 5.6 · +21%
More time spent dead7.2s against 6.1s a minute · +17%
Less damage to towers5851 against 6920 · −15%

About average: gold, vision.