Wincon
Mid · 59 games

Quinn

Mid · 12% of games Jungle · 43%Top · 43%

On average ahead of the lane opponent at 15 minutes (+133 gold).

Win rate
39.0%
±12.4 · role avg 50.0%
Tier
D
#75 of 81
Pick rate
0.3%
ban 0.7%
Games
59
ranked solo/duo

Quinn mid wins 39.0% of 59 ranked games, rank 75 of 81 mid champions (tier D). Most players finish Profane Hydra first, at about 10:36.

The build at a glance

What most Quinn players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Profane Hydra 10:27 · 55% · 31 games
Boots Boots of Swiftness 11:36 · 44% of games
Item 2 Edge of Night 17:23 · 67% · 16 games
Item 3 · late game Lord Dominik's Regards 23:42 · 11 of 36 games
Item 4 · late game Infinity Edge 26:42 · 6 of 17 games
Runes
Electrocute · Domination + Sorcery 12% of games · 57% wins All runes →
Start
Doran's Bow + Health Potion 56% of games · 42% wins Other starts →
Spells
Flash + Ignite 83% of games · 39% wins Other spells →
Skill order
Heightened SensesW Blinding AssaultQ VaultE
Max Heightened Senses first 64% of games · 42% wins Skill orders →
When Quinn wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 43% wins over 7 games 43% Games that ended at 20–25′: 36% wins over 14 games 36% Games that ended at 25–30′: 56% wins over 18 games 56% Games that ended at 30–35′: 29% wins over 14 games 29% 0′5′10′15′20′25′30′35′40′45′
Profane Hydra Boots of Swiftness Edge of Night Lord Dominik's Regards Infinity Edge
Ends before 25′38% wins36% of games · 21
Lasts 25′ or more44% wins54% of games · 32
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Quinn games

First Baron: 77% against 16%

Win rate when the team took it firstwhen it didn't Gap
First Baron 16% 77% +61
First dragon 17% 71% +54
Rift Herald 19% 63% +44
First tower 17% 60% +43
First blood 32% 48% +16
First Voidgrubs 31% 47% +16

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Quinn plays

Fewer control wards, less damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.49 against 1.01 · −51%
Less damage to towers5343 against 6819 · −22%
More deaths a game6.4 against 5.5 · +17%
More solo kills a game2.0 against 1.8 · +16%
More time spent dead6.8s against 6.0s a minute · +13%

About average: minions, gold.