Wincon
Jungle · 20 games · NA

SettJungle build & runes · NA

On average behind the lane opponent at 15 minutes (−742 gold).

Win rate
30.0%
±20.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 1.1%
Games
20
ranked solo/duo

Sett jungle wins 30.0% of 20 ranked games in NA. Most players finish Stridebreaker first, at about 12:12.

The build at a glance

What most Sett players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Stridebreaker 12:04 · 65% · 11 games
Boots Boots of Swiftness 11:24 · 55% of games
Item 2 · late game Endless Hunger 17:54 · 5 of 16 games
Item 3 · late game Overlord's Bloodmail 26:00 · 4 of 10 games
Item 4 · late game Spear of Shojin 33:30 · 4 of 7 games
Runes
Hail of Blades · Domination + Inspiration 25% of games · 60% wins All runes →
Start
Gustwalker Hatchling 50% of games · 30% wins Other starts →
Spells
Flash + Smite 90% of games · 22% wins Other spells →
Skill order
Knuckle DownQ HaymakerW FacebreakerE
Max Knuckle Down first 90% of games · 33% wins Skill orders →
When Sett wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 29% wins over 7 games 29% 0′5′10′15′20′25′30′35′40′45′
Stridebreaker Boots of Swiftness Endless Hunger Overlord's Bloodmail Spear of Shojin
Lasts 25′ or more29% wins35% of games · 7
Enemy junglers

No clear counters yet

Points above or below Sett's own win rate (30.0%). Every opponent, minute by minute →
What wins Sett games

Rift Herald: 57% against 15%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 15% 57% +42
First Voidgrubs 10% 50% +40
First dragon 18% 44% +26
First tower 20% 40% +20
First blood 23% 43% +20
First Baron 23% 43% +20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sett plays

Fewer control wards, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.35 against 1.28 · −73%
Fewer multikills a game0.55 against 0.84 · −35%
More damage to towers3198 against 2386 · +34%
More time spent dead7.2s against 5.7s a minute · +25%
More deaths a game6.5 against 5.4 · +19%

About average: assists.