Wincon
Mid · 20 games · NA

Shen

On average behind the lane opponent at 15 minutes (−773 gold), and still wins 55%.

Win rate
55.0%
±21.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 1.1%
Games
20
ranked solo/duo

Shen mid wins 55.0% of 20 ranked games in NA. Most players finish Titanic Hydra first, at about 13:24.

The build at a glance

What most Shen players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Titanic Hydra 13:36 · 100% · 18 games
Boots Boots of Swiftness 15:54 · 40% of games
Item 2 · late game Dusk and Dawn 22:24 · 8 of 12 games
Runes
Grasp of the Undying · Resolve + Inspiration 20% of games · 50% wins All runes →
Start
Doran's Shield + Health Potion 70% of games · 57% wins Other starts →
Spells
Flash + Ignite 85% of games · 53% wins Other spells →
Skill order
Twilight AssaultQ Shadow DashE Spirit's RefugeW
Max Twilight Assault first 100% of games · 55% wins Skill orders →
When Shen wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 60% wins over 5 games 60% Games that ended at 25–30′: 50% wins over 8 games 50% 0′5′10′15′20′25′30′35′40′45′
Titanic Hydra Boots of Swiftness Dusk and Dawn
Ends before 25′60% wins25% of games · 5
Lasts 25′ or more50% wins40% of games · 8
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shen games

Rift Herald: 88% against 33%

Win rate when the team took it firstwhen it didn't Gap
Rift Herald 33% 88% +54
First Baron 38% 86% +47
First tower 29% 69% +41
First blood 50% 60% +10
First Voidgrubs 56% 55% −1
First dragon 57% 54% −3

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shen plays

Fewer control wards, more assists

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.10 against 0.63 · −84%
More assists a game9.5 against 6.2 · +53%
Less damage to towers3854 against 6920 · −44%
Fewer multikills a game0.45 against 0.75 · −40%
Fewer solo kills a game1.4 against 1.9 · −27%