Wincon
Top · 161 games · NA

Sion

Top · 73% of games Mid · 15%

Strongest when games end at 20–25 minutes (52%). On average ahead of the lane opponent at 15 minutes (+34 gold).

Win rate
49.1%
±7.7 · role avg 50.0%
Tier
B
#42 of 77
Pick rate
2.6%
ban 0.4%
Games
161
ranked solo/duo

Sion top wins 49.1% of 161 ranked games in NA, rank 42 of 77 top champions (tier B). Most players finish Heartsteel first, at about 11:06.

The build at a glance

What most Sion players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Heartsteel 11:25 · 22% · 34 games
Boots Plated Steelcaps 13:06 · 49% of games
Item 2 Unending Despair 20:06 · 48% · 14 games
Item 3 · late game Spirit Visage 24:42 · 16 of 88 games
Item 4 · late game Thornmail 30:18 · 7 of 30 games
Runes
Grasp of the Undying · Resolve + Inspiration 13% of games · 57% wins All runes →
Start
Doran's Shield + Health Potion 54% of games · 47% wins Other starts →
Spells
Flash + Teleport 86% of games · 52% wins Other spells →
Skill order
Decimating SmashQ Soul FurnaceW Roar of the SlayerE
Max Decimating Smash first 89% of games · 49% wins Skill orders →
When Sion wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 64% wins over 11 games 64% Games that ended at 20–25′: 52% wins over 31 games 52% Games that ended at 25–30′: 48% wins over 65 games 48% Games that ended at 30–35′: 44% wins over 43 games 44% Games that ended at 35–40′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Heartsteel Plated Steelcaps Unending Despair Spirit Visage Thornmail
Ends before 25′55% wins26% of games · 42
Lasts 25′ or more47% wins71% of games · 115
Lanes

Good into Ambessa

Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Sion games

First Baron: 76% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 76% +46
First dragon 34% 67% +33
First tower 32% 64% +32
Rift Herald 43% 56% +13
First blood 44% 55% +12
First Voidgrubs 44% 54% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sion plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.19 against 0.42 · −55%
Fewer solo kills a game1.2 against 2.1 · −43%
More assists a game6.7 against 5.3 · +26%
More control wards a game0.55 against 0.45 · +22%
Less time spent dead5.4s against 6.4s a minute · −17%

About average: kill participation, minions, gold.