Wincon
Top · 602 games

Sion

Strongest when games end at 25–30 minutes (49%). On average behind the lane opponent at 15 minutes (−233 gold).

Win rate
47.3%
±4.0 · role avg 50.0%
Tier
D
#85 of 95
Pick rate
3.1%
ban 0.5%
Games
602
ranked solo/duo

Sion top wins 47.3% of 602 ranked games, rank 85 of 95 top champions (tier D). Most players finish Hollow Radiance first, at about 11:24.

The build at a glance

What most Sion players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hollow Radiance 11:48 · 21% · 124 games
Boots Plated Steelcaps 12:06 · 55% of games
Item 2 Unending Despair 19:17 · 60% · 58 games
Item 3 Jak'Sho, The Protean 25:30 · 55% · 16 games
Item 4 · late game Thornmail 29:24 · 13 of 76 games
Runes
Grasp of the Undying · Resolve + Inspiration 14% of games · 47% wins All runes →
Start
Doran's Shield + Health Potion 58% of games · 45% wins Other starts →
Spells
Flash + Teleport 86% of games · 48% wins Other spells →
Skill order
Decimating SmashQ Soul FurnaceW Roar of the SlayerE
Max Decimating Smash first 90% of games · 47% wins Skill orders →
When Sion wins

Best when games end at 25–30′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 47% wins over 76 games 47% Games that ended at 20–25′: 44% wins over 144 games 44% Games that ended at 25–30′: 49% wins over 228 games 49% Games that ended at 30–35′: 49% wins over 110 games 49% Games that ended at 35–40′: 41% wins over 34 games 41% Games that ended at 40–45′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Hollow Radiance Plated Steelcaps Unending Despair Jak'Sho, The Protean Thornmail
Ends before 25′45% wins37% of games · 220
Lasts 25′ or more48% wins63% of games · 378
Lanes

Watch out for Camille, Yone, Fiora

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Sion games

First Baron: 80% against 29%

Win rate when the team took it firstwhen it didn't Gap
First Baron 29% 80% +50
First tower 27% 70% +43
Rift Herald 34% 66% +32
First dragon 34% 62% +28
First blood 38% 57% +18
First Voidgrubs 43% 52% +9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sion plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer multikills a game0.14 against 0.41 · −66%
Fewer solo kills a game1.1 against 2.1 · −45%
More assists a game6.8 against 5.2 · +30%
Less damage to towers6647 against 8411 · −21%
Less share of team damage19% against 22% · −13%

About average: kill participation, minions.