Wincon
Support · 22 games

Sion

On average ahead of the lane opponent at 15 minutes (+111 gold).

Win rate
31.8%
±19.5 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.5%
Games
22
ranked solo/duo

Sion support wins 31.8% of 22 ranked games. Most players finish Heartsteel first, at about 13:36.

The build at a glance

What most Sion players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Heartsteel 13:36 · 7 of 21 games
Boots Boots of Swiftness 9:30 · 55% of games
Runes
Grasp of the Undying · Resolve + Sorcery 9% of games · 50% wins All runes →
Start
Health Potion 95% of games · 33% wins Other starts →
Spells
Flash + Ignite 45% of games · 20% wins Other spells →
Skill order
Decimating SmashQ Soul FurnaceW Roar of the SlayerE
Max Decimating Smash first 59% of games · 15% wins Skill orders →
When Sion wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 0% wins over 6 games 0% Games that ended at 25–30′: 50% wins over 10 games 50% 0′5′10′15′20′25′30′35′40′45′
Heartsteel Boots of Swiftness
Ends before 25′0% wins27% of games · 6
Lasts 25′ or more50% wins45% of games · 10
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Sion games

First Baron: 83% against 13%

Win rate when the team took it firstwhen it didn't Gap
First Baron 13% 83% +71
First dragon 8% 60% +52
First tower 0% 50% +50
Rift Herald 18% 45% +27
First blood 33% 29% −5
First Voidgrubs 36% 27% −9

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sion plays

More multikills, more damage to towers

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.45 against 0.09 · +400%
More damage to towers2638 against 1247 · +112%
More damage a minute539 against 361 · +49%
More minions a minute1.6 against 1.1 · +47%
More deaths a game8.6 against 5.9 · +46%