Wincon
Mid · 46 games · NA

Sion

Mid · 12% of games Top · 75%

On average ahead of the lane opponent at 15 minutes (+251 gold).

Win rate
45.7%
±14.4 · role avg 50.0%
Tier
C
#56 of 79
Pick rate
0.5%
ban 0.4%
Games
46
ranked solo/duo

Sion mid wins 45.7% of 46 ranked games in NA, rank 56 of 79 mid champions (tier C). Most players finish Hollow Radiance first, at about 11:18.

The build at a glance

What most Sion players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hollow Radiance 11:15 · 82% · 31 games
Boots Plated Steelcaps 13:12 · 52% of games
Item 2 Unending Despair 18:38 · 65% · 15 games
Item 3 · late game Titanic Hydra 24:48 · 5 of 31 games
Item 4 · late game Randuin's Omen 30:24 · 3 of 14 games
Runes
Grasp of the Undying · Resolve + Inspiration 35% of games · 56% wins All runes →
Start
Doran's Helm + Health Potion 48% of games · 45% wins Other starts →
Spells
Flash + Teleport 85% of games · 51% wins Other spells →
Skill order
Decimating SmashQ Soul FurnaceW Roar of the SlayerE
Max Decimating Smash first 91% of games · 43% wins Skill orders →
When Sion wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 27% wins over 11 games 27% Games that ended at 25–30′: 33% wins over 15 games 33% Games that ended at 30–35′: 54% wins over 13 games 54% 0′5′10′15′20′25′30′35′40′45′
Hollow Radiance Plated Steelcaps Unending Despair Titanic Hydra Randuin's Omen
Ends before 25′27% wins24% of games · 11
Lasts 25′ or more43% wins61% of games · 28
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Sion games

First Baron: 93% against 25%

Win rate when the team took it firstwhen it didn't Gap
First Baron 25% 93% +68
First dragon 30% 61% +30
Rift Herald 34% 65% +30
First tower 35% 57% +22
First blood 36% 57% +21
First Voidgrubs 45% 46% +1

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Sion plays

Fewer multikills, fewer control wards

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer multikills a game0.20 against 0.75 · −73%
Fewer control wards a game0.20 against 0.63 · −68%
Fewer solo kills a game0.9 against 1.9 · −53%
More damage to towers9540 against 6920 · +38%
More assists a game7.5 against 6.2 · +21%

About average: kill participation, vision, gold.