Wincon
Support · 30 games · NA

Skarner

Support · 15% of games Top · 10%Jungle · 75%

On average ahead of the lane opponent at 15 minutes (+56 gold).

Win rate
43.3%
±17.7 · role avg 50.0%
Tier
C
#37 of 56
Pick rate
0.3%
ban 0.3%
Games
30
ranked solo/duo

Skarner support wins 43.3% of 30 ranked games in NA, rank 37 of 56 support champions (tier C). Most players finish Titanic Hydra first, at about 14:42.

The build at a glance

What most Skarner players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Boots of Swiftness 8:12 · 77% of games
Item 1 Titanic Hydra 14:14 · 40% · 10 games
Item 2 · late game Knight's Vow 22:18 · 9 of 20 games
Item 3 · late game Protoplasm Harness 27:12 · 3 of 6 games
Runes
Arcane Comet · Sorcery + Inspiration 20% of games · 50% wins All runes →
Start
Health Potion 100% of games · 43% wins Other starts →
Spells
Flash + Heal 40% of games · 33% wins Other spells →
Skill order
Shattered Earth / UpheavalQ Seismic BastionW Ixtal's ImpactE
Max Shattered Earth / Upheaval first 93% of games · 43% wins Skill orders →
When Skarner wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 50% wins over 8 games 50% Games that ended at 25–30′: 43% wins over 7 games 43% Games that ended at 30–35′: 33% wins over 9 games 33% 0′5′10′15′20′25′30′35′40′45′
Boots of Swiftness Titanic Hydra Knight's Vow Protoplasm Harness
Ends before 25′50% wins27% of games · 8
Lasts 25′ or more38% wins53% of games · 16
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Skarner games

First tower: 73% against 13%

Win rate when the team took it firstwhen it didn't Gap
First tower 13% 73% +60
Rift Herald 13% 73% +60
First Baron 22% 75% +53
First Voidgrubs 24% 69% +46
First dragon 35% 54% +19
First blood 40% 47% +7

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Skarner plays

More solo kills, fewer multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.4 against 0.2 · +90%
Fewer multikills a game0.07 against 0.10 · −30%
More share of team damage13% against 11% · +23%
Fewer assists a game11.1 against 14.1 · −21%
Fewer control wards a game3.77 against 4.51 · −16%

About average: vision, minions, deaths, time spent dead, gold.