Wincon
Support · 32 games · NA

SyndraSupport build & runes · NA

Support · 1% of games Bot · 22%Mid · 75%Top · 2%

On average ahead of the lane opponent at 15 minutes (+46 gold).

Win rate
56.3%
±17.2 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 19.7%
Games
32
ranked solo/duo

Syndra support wins 56.3% of 32 ranked games in NA. Most players finish Luden's Echo first, at about 13:54.

The build at a glance

What most Syndra players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Luden's Echo 13:38 · 40% · 12 games
Boots Sorcerer's Shoes 14:24 · 72% of games
Item 2 · late game Imperial Mandate 22:24 · 7 of 25 games
Runes
Arcane Comet · Sorcery + Precision 16% of games · 40% wins All runes →
Start
Health Potion 94% of games · 53% wins Other starts →
Spells
Flash + Heal 69% of games · 55% wins Other spells →
Skill order
Dark SphereQ Force of WillW Scatter the WeakE
Max Dark Sphere first 81% of games · 58% wins Skill orders →
When Syndra wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 42% wins over 12 games 42% Games that ended at 30–35′: 60% wins over 5 games 60% Games that ended at 35–40′: 86% wins over 7 games 86% 0′5′10′15′20′25′30′35′40′45′
Luden's Echo Sorcerer's Shoes Imperial Mandate
Lasts 25′ or more58% wins75% of games · 24
Lanes

No clear counters yet

Points above or below Syndra's own win rate (56.3%). Every opponent, minute by minute →
What wins Syndra games

First tower: 80% against 35%

Win rate when the team took it firstwhen it didn't Gap
First tower 35% 80% +45
Rift Herald 39% 79% +40
First Baron 43% 82% +39
First Voidgrubs 50% 63% +13
First dragon 61% 50% −11
First blood 63% 50% −13

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Syndra plays

More multikills, more solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More multikills a game0.22 against 0.10 · +120%
More solo kills a game0.4 against 0.2 · +86%
More damage a minute640 against 371 · +73%
More share of team damage16% against 11% · +52%
More time spent dead7.3s against 5.0s a minute · +47%

About average: damage to towers, vision.