Wincon
Support · 24 games · NA

ViktorSupport build & runes · NA

Support · 0% of games Bot · 24%Mid · 73%Top · 3%

On average ahead of the lane opponent at 15 minutes (+2 gold).

Win rate
33.3%
±18.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.0%
ban 19.9%
Games
24
ranked solo/duo

Viktor support wins 33.3% of 24 ranked games in NA. Most players finish Blackfire Torch first, at about 13:48.

The build at a glance

What most Viktor players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Blackfire Torch 13:26 · 73% · 16 games
Boots Sorcerer's Shoes 16:06 · 50% of games
Item 2 · late game Shadowflame 23:48 · 4 of 15 games
Runes
Summon Aery · Sorcery + Resolve 21% of games · 60% wins All runes →
Start
Health Potion 79% of games · 32% wins Other starts →
Spells
Flash + Heal 42% of games · 40% wins Other spells →
Skill order
Hextech RayE Siphon PowerQ Gravity FieldW
Max Hextech Ray first 79% of games · 32% wins Skill orders →
When Viktor wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 29% wins over 7 games 29% Games that ended at 30–35′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Blackfire Torch Sorcerer's Shoes Shadowflame
Lasts 25′ or more33% wins50% of games · 12
Lanes

No clear counters yet

Points above or below Viktor's own win rate (33.3%). Every opponent, minute by minute →
What wins Viktor games

First tower: 60% against 14%

Win rate when the team took it firstwhen it didn't Gap
First tower 14% 60% +46
First blood 26% 60% +34
First Baron 24% 57% +34
Rift Herald 25% 50% +25
First Voidgrubs 23% 45% +22
First dragon 29% 40% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Viktor plays

More share of team damage, more damage

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More share of team damage20% against 11% · +79%
More damage a minute680 against 389 · +75%
More time spent dead7.9s against 5.1s a minute · +54%
More minions a minute1.8 against 1.1 · +52%
More solo kills a game0.4 against 0.3 · +52%

About average: gold.