Wincon
Jungle · 41 games · NA

YoneJungle build & runes · NA

Jungle · 1% of games Mid · 49%Top · 46%Bot · 3%

On average behind the lane opponent at 15 minutes (−86 gold).

Win rate
46.3%
±15.3 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.2%
ban 21.0%
Games
41
ranked solo/duo

Yone jungle wins 46.3% of 41 ranked games in NA. Most players finish Yun Tal Wildarrows first, at about 10:30.

The build at a glance

What most Yone players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Yun Tal Wildarrows 10:29 · 70% · 28 games
Boots Berserker's Greaves 12:06 · 83% of games
Item 2 Immortal Shieldbow 18:15 · 100% · 25 games
Item 3 Death's Dance 22:45 · 81% · 13 games
Item 4 · late game Guardian Angel 28:00 · 8 of 16 games
Runes
Lethal Tempo · Precision + Inspiration 59% of games · 42% wins All runes →
Start
Gustwalker Hatchling 61% of games · 44% wins Other starts →
Spells
Flash + Smite 100% of games · 46% wins Other spells →
Skill order
Mortal SteelQ Soul UnboundE Spirit CleaveW
Max Mortal Steel first 98% of games · 45% wins Skill orders →
When Yone wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 60% wins over 5 games 60% Games that ended at 20–25′: 44% wins over 9 games 44% Games that ended at 25–30′: 54% wins over 13 games 54% Games that ended at 30–35′: 38% wins over 8 games 38% Games that ended at 35–40′: 40% wins over 5 games 40% 0′5′10′15′20′25′30′35′40′45′
Yun Tal Wildarrows Berserker's Greaves Immortal Shieldbow Death's Dance Guardian Angel
Ends before 25′50% wins34% of games · 14
Lasts 25′ or more46% wins63% of games · 26
Enemy junglers

No clear counters yet

Points above or below Yone's own win rate (46.3%). Every opponent, minute by minute →
What wins Yone games

First tower: 85% against 29%

Win rate when the team took it firstwhen it didn't Gap
First tower 29% 85% +56
First Baron 31% 83% +52
First Voidgrubs 20% 71% +51
Rift Herald 32% 77% +45
First blood 22% 65% +43
First dragon 43% 54% +11

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Yone plays

Fewer control wards, less damage to towers

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer control wards a game0.90 against 1.32 · −32%
Less damage to towers1803 against 2420 · −26%
Fewer multikills a game0.66 against 0.85 · −22%
Fewer assists a game6.1 against 7.7 · −21%
Less vision a minute0.78 against 0.93 · −16%

About average: time spent dead, deaths.