Wincon
Support · 280 games · NA

Yuumi

Support · 99% of games

Strongest when games end at 20–25 minutes (50%). On average behind the lane opponent at 15 minutes (−196 gold).

Win rate
41.8%
±5.8 · role avg 50.0%
Tier
D
#50 of 50
Pick rate
4.5%
ban 3.4%
Games
280
ranked solo/duo

Yuumi support wins 41.8% of 280 ranked games in NA, rank 50 of 50 support champions (tier D). Most players finish Ardent Censer first, at about 11:06.

The build at a glance

What most Yuumi players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Ardent Censer 11:13 · 40% · 110 games
Item 2 Moonstone Renewer 18:00 · 42% · 40 games
Item 3 · late game Knight's Vow 26:12 · 33 of 122 games
Item 4 · late game Redemption 30:12 · 6 of 20 games
Runes
Summon Aery · Sorcery + Resolve 40% of games · 36% wins All runes →
Start
Control Ward 43% of games · 39% wins Other starts →
Spells
Exhaust + Heal 88% of games · 41% wins Other spells →
Skill order
Prowling ProjectileQ ZoomiesE You and Me!W
Max Prowling Projectile first 61% of games · 41% wins Skill orders →
When Yuumi wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 38% wins over 32 games 38% Games that ended at 20–25′: 50% wins over 72 games 50% Games that ended at 25–30′: 37% wins over 93 games 37% Games that ended at 30–35′: 41% wins over 63 games 41% Games that ended at 35–40′: 53% wins over 15 games 53% 0′5′10′15′20′25′30′35′40′45′
Ardent Censer Moonstone Renewer Knight's Vow Redemption
Ends before 25′46% wins37% of games · 104
Lasts 25′ or more40% wins61% of games · 171
Lanes

Watch out for Thresh, Nautilus, Rakan

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Yuumi games

First Baron: 80% against 24%

Win rate when the team took it firstwhen it didn't Gap
First Baron 24% 80% +55
First tower 25% 62% +37
Rift Herald 30% 61% +31
First dragon 34% 56% +23
First blood 34% 48% +14
First Voidgrubs 39% 45% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Yuumi plays

Less damage to towers, fewer minions

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Less damage to towers540 against 1372 · −61%
Fewer minions a minute0.6 against 1.1 · −44%
Fewer multikills a game0.06 against 0.10 · −40%
Fewer solo kills a game0.1 against 0.2 · −35%
Fewer control wards a game3.12 against 4.59 · −32%

About average: gold.