Wincon
Mid · 175 games

Nasus

Mid · 26% of games Top · 70%

Strongest when games end at 20–25 minutes (52%). On average behind the lane opponent at 15 minutes (−729 gold).

Win rate
48.6%
±7.4 · role avg 50.0%
Tier
C
#47 of 81
Pick rate
0.9%
ban 7.7%
Games
175
ranked solo/duo

Nasus mid wins 48.6% of 175 ranked games, rank 47 of 81 mid champions (tier C). Most players finish Trinity Force first, at about 14:42.

The build at a glance

What most Nasus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 8:12 · 75% of games
Item 1 Trinity Force 14:32 · 65% · 109 games
Item 2 Frozen Heart 19:38 · 45% · 36 games
Item 3 · late game Randuin's Omen 24:24 · 14 of 90 games
Item 4 · late game Bandlepipes 29:06 · 5 of 26 games
Runes
Fleet Footwork · Precision + Resolve 12% of games · 33% wins All runes →
Start
Doran's Shield + Health Potion 61% of games · 50% wins Other starts →
Spells
Flash + Ghost 73% of games · 46% wins Other spells →
Skill order
Siphoning StrikeQ WitherW Spirit FireE
Max Siphoning Strike first 93% of games · 48% wins Skill orders →
When Nasus wins

Wins early, fades from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 67% wins over 21 games 67% Games that ended at 20–25′: 52% wins over 52 games 52% Games that ended at 25–30′: 40% wins over 55 games 40% Games that ended at 30–35′: 47% wins over 36 games 47% Games that ended at 35–40′: 57% wins over 7 games 57% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Trinity Force Frozen Heart Randuin's Omen Bandlepipes
Ends before 25′56% wins42% of games · 73
Lasts 25′ or more44% wins56% of games · 98
Lanes

Watch out for Zed

Hard Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Nasus games

First Baron: 86% against 31%

Win rate when the team took it firstwhen it didn't Gap
First Baron 31% 86% +55
First tower 27% 74% +47
Rift Herald 39% 63% +24
First dragon 39% 60% +21
First blood 39% 59% +20
First Voidgrubs 46% 52% +6

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nasus plays

Fewer control wards, more damage to towers

What stands out (10% or more) against the average mid laner. Blue: better for winning, red: worse.

Fewer control wards a game0.38 against 1.01 · −62%
More damage to towers9939 against 6819 · +46%
Fewer multikills a game0.51 against 0.74 · −31%
Fewer solo kills a game1.3 against 1.8 · −25%
Less damage a minute678 against 839 · −19%

About average: gold, minions.