Wincon
Jungle · 50 games

NautilusJungle build & runes

Jungle · 1% of games Support · 99%

On average behind the lane opponent at 15 minutes (−683 gold).

Win rate
44.0%
±13.8 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 12.5%
Games
50
ranked solo/duo

Nautilus jungle wins 44.0% of 50 ranked games. Most players finish Liandry's Torment first, at about 10:42.

The build at a glance

What most Nautilus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Liandry's Torment 11:08 · 33% · 14 games
Boots Plated Steelcaps 14:24 · 40% of games
Item 2 · late game Imperial Mandate 16:00 · 7 of 44 games
Item 3 · late game Abyssal Mask 22:12 · 5 of 31 games
Item 4 · late game Knight's Vow 28:48 · 3 of 12 games
Runes
Aftershock · Resolve + Inspiration 14% of games · 43% wins All runes →
Start
Mosstomper Seedling 24% of games · 67% wins Other starts →
Spells
Flash + Smite 98% of games · 43% wins Other spells →
Skill order
RiptideE Dredge LineQ Titan's WrathW
Max Riptide first 52% of games · 42% wins Skill orders →
When Nautilus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 43% wins over 7 games 43% Games that ended at 20–25′: 38% wins over 8 games 38% Games that ended at 25–30′: 42% wins over 12 games 42% Games that ended at 30–35′: 39% wins over 18 games 39% 0′5′10′15′20′25′30′35′40′45′
Liandry's Torment Plated Steelcaps Imperial Mandate Abyssal Mask Knight's Vow
Ends before 25′40% wins30% of games · 15
Lasts 25′ or more40% wins60% of games · 30
Enemy junglers

No clear counters yet

Points above or below Nautilus's own win rate (44.0%). Every opponent, minute by minute →
What wins Nautilus games

First tower: 67% against 17%

Win rate when the team took it firstwhen it didn't Gap
First tower 17% 67% +49
First Baron 31% 79% +48
First Voidgrubs 24% 59% +35
Rift Herald 37% 67% +30
First dragon 36% 55% +19
First blood 35% 52% +17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nautilus plays

Fewer solo kills, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer solo kills a game0.4 against 1.1 · −63%
Fewer multikills a game0.34 against 0.82 · −59%
Less damage to towers968 against 2314 · −58%
More assists a game10.8 against 7.7 · +41%
Less damage a minute525 against 706 · −26%

About average: kill participation, control wards, time spent dead.