Wincon
Jungle · 22 games · EUW

NautilusJungle build & runes · EUW

Jungle · 1% of games Support · 99%

On average behind the lane opponent at 15 minutes (−44 gold), and still wins 50%.

Win rate
50.0%
±20.9 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 14.1%
Games
22
ranked solo/duo

Nautilus jungle wins 50.0% of 22 ranked games in EUW. Most players finish Imperial Mandate first, at about 9:06.

The build at a glance

What most Nautilus players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Imperial Mandate 9:06 · 8 of 22 games
Boots Plated Steelcaps 13:12 · 45% of games
Runes
Aftershock · Resolve + Inspiration 32% of games · 43% wins All runes →
Start
Mosstomper Seedling 41% of games · 56% wins Other starts →
Spells
Flash + Smite 100% of games · 50% wins Other spells →
Skill order
RiptideE Titan's WrathW Dredge LineQ
Max Riptide first 82% of games · 50% wins Skill orders →
When Nautilus wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 38% wins over 8 games 38% Games that ended at 30–35′: 43% wins over 7 games 43% 0′5′10′15′20′25′30′35′40′45′
Imperial Mandate Plated Steelcaps
Lasts 25′ or more40% wins68% of games · 15
Enemy junglers

No clear counters yet

Points above or below Nautilus's own win rate (50.0%). Every opponent, minute by minute →
What wins Nautilus games

First tower: 69% against 22%

Win rate when the team took it firstwhen it didn't Gap
First tower 22% 69% +47
Rift Herald 38% 83% +46
First Baron 38% 83% +46
First blood 29% 60% +31
First Voidgrubs 29% 60% +31
First dragon 33% 62% +28

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nautilus plays

Fewer solo kills, fewer multikills

What stands out (10% or more) against the average jungler. Blue: better for winning, red: worse.

Fewer solo kills a game0.4 against 1.2 · −70%
Fewer multikills a game0.36 against 0.83 · −57%
More assists a game11.6 against 7.8 · +49%
Less damage to towers1373 against 2462 · −44%
Less damage a minute547 against 731 · −25%