Wincon
Support · 34 games

Nunu & Willump

Support · 4% of games Jungle · 81%Mid · 14%

On average ahead of the lane opponent at 15 minutes (+734 gold).

Win rate
44.1%
±16.7 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 0.9%
Games
34
ranked solo/duo

Nunu & Willump support wins 44.1% of 34 ranked games. Most players finish Hextech Rocketbelt first, at about 12:06.

The build at a glance

What most Nunu & Willump players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Hextech Rocketbelt 12:34 · 55% · 17 games
Boots Sorcerer's Shoes 7:12 · 38% of games
Item 2 · late game Shadowflame 19:36 · 9 of 25 games
Runes
Electrocute · Domination + Sorcery 35% of games · 42% wins All runes →
Start
Health Potion 59% of games · 45% wins Other starts →
Spells
Flash + Ignite 91% of games · 45% wins Other spells →
Skill order
ConsumeQ Snowball BarrageE Biggest Snowball Ever!W
Max Consume first 91% of games · 48% wins Skill orders →
When Nunu & Willump wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 33% wins over 6 games 33% Games that ended at 20–25′: 60% wins over 5 games 60% Games that ended at 25–30′: 67% wins over 15 games 67% Games that ended at 30–35′: 0% wins over 6 games 0% 0′5′10′15′20′25′30′35′40′45′
Hextech Rocketbelt Sorcerer's Shoes Shadowflame
Ends before 25′45% wins32% of games · 11
Lasts 25′ or more48% wins62% of games · 21
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Nunu & Willump games

First tower: 67% against 8%

Win rate when the team took it firstwhen it didn't Gap
First tower 8% 67% +59
First Baron 22% 69% +47
First dragon 15% 62% +47
Rift Herald 25% 61% +36
First blood 31% 56% +24
First Voidgrubs 29% 48% +20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Nunu & Willump plays

More solo kills, more multikills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

More solo kills a game0.7 against 0.2 · +236%
More multikills a game0.21 against 0.09 · +133%
More damage a minute601 against 363 · +66%
More share of team damage17% against 10% · +59%
Fewer control wards a game2.47 against 5.58 · −56%