Wincon
Bot · 22 games

Pantheon

On average behind the lane opponent at 15 minutes (−1012 gold).

Win rate
36.4%
±20.1 · role avg 50.0%
Tier
—
too few games to rank
Pick rate
0.1%
ban 2.5%
Games
22
ranked solo/duo

Pantheon bot wins 36.4% of 22 ranked games. Most players finish Hubris first, at about 10:54.

The build at a glance

What most Pantheon players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 · late game Hubris 10:54 · 9 of 21 games
Boots Plated Steelcaps 13:18 · 32% of games
Item 2 · late game Voltaic Cyclosword 19:48 · 7 of 18 games
Item 3 · late game Blade of The Ruined King 26:18 · 3 of 12 games
Runes
Press the Attack · Precision + Sorcery 23% of games · 20% wins All runes →
Start
Doran's Blade + Health Potion 91% of games · 30% wins Other starts →
Spells
Flash + Ignite 68% of games · 27% wins Other spells →
Skill order
Comet SpearQ Shield VaultW Aegis AssaultE
Max Comet Spear first 59% of games · 31% wins Skill orders →
When Pantheon wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 25–30′: 67% wins over 6 games 67% Games that ended at 30–35′: 33% wins over 6 games 33% 0′5′10′15′20′25′30′35′40′45′
Hubris Plated Steelcaps Voltaic Cyclosword Blade of The Ruined King
Lasts 25′ or more50% wins55% of games · 12
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Pantheon games

First Baron: 89% against 0%

Win rate when the team took it firstwhen it didn't Gap
First Baron 0% 89% +89
First tower 18% 55% +36
First dragon 20% 50% +30
Rift Herald 36% 38% +2
First blood 38% 33% −5
First Voidgrubs 44% 31% −14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Pantheon plays

Fewer multikills, fewer control wards

What stands out (10% or more) against the average bot laner. Blue: better for winning, red: worse.

Fewer multikills a game0.32 against 1.06 · −70%
Fewer control wards a game0.23 against 0.63 · −63%
Less damage to towers3841 against 7525 · −49%
Fewer minions a minute6.4 against 8.1 · −22%
More deaths a game7.2 against 6.0 · +20%