RakanTop build & runes
On average behind the lane opponent at 15 minutes (−1571 gold).
- Win rate
- 31.8%
- ±19.5 · role avg 50.0%
- Tier
- —
- too few games to rank
- Pick rate
- 0.0%
- ban 0.6%
- Games
- 22
- ranked solo/duo
- Win rate
- vs expected
- CS at 10
- Solo kills
- First blood
Rakan top wins 31.8% of 22 ranked games. Most players finish Stormsurge first, at about 14:54.
What most Rakan players run
Stormsurge 14:54 · 8 of 22 games
Sorcerer's Shoes 14:30 · 50% of games
Malignance 21:36 · 4 of 18 games 1 one-trick plays Rakan this patch
Win rate by game length
Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.No clear counters yet
Points above or below Rakan's own win rate (31.8%). Every opponent, minute by minute →First dragon: 63% against 14%
Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.
Fewer multikills, more assists
What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.
Item by item, with the clock
What players finish in each slot, and when. Pick items to follow a build: every column then shows only games that match your picks, and a picked item doesn't appear in another slot. Fewer games last long enough for items 5 and 6.
Most common full builds
Each row stops where games ended or the next item was too rare to list on its own. Boots (dashed ring) sit where they're usually bought.
Finished six-item builds
No game finished six items yet.
Items 2–4 against each team
Against teams with mostly physical damage
Not enough games against this kind of team yet.
Against teams with mixed damage
Not enough games against this kind of team yet.
Against teams with magic heavy damage
Not enough games against this kind of team yet.
Against teams with no frontliner
Not enough games against this kind of team yet.
Against teams with one frontliner
Not enough games against this kind of team yet.
Against teams with two or more
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Against teams with little
Not enough games against this kind of team yet.
Against teams with some
Not enough games against this kind of team yet.
Against teams with a lot
Not enough games against this kind of team yet.
Teams are grouped by their champions' usual damage, toughness, healing and crowd control, from all games.
Start, boots, spells, skills
Starting items
Boots
Summoner spells
Skills
Laid out like the game: the most picked rune in each row is in colour. Hover or tap a rune for its name, description and numbers.
No clearly hard lane yet
No clearly easy lane yet
Not enough games yet
Not enough games yet
Enemies: nothing clear yet
Teammates that change Rakan's games
Dies about as often as most top laners
Before 14 minutes Rakan dies 2.2 times a game (average 2.5). 16% of those deaths involve the enemy jungler, against 38% for the average top laner. 73% are fair 1-v-1s.
Ganks and collapses both hit your half of top lane

Ganks: 50% in your half of top lane. Collapses: 40% in your half of top lane. 1-v-1s: 86% in your half of top lane.
Each square takes the colour of the most common kind of death there; brighter = more deaths. Red-side games are flipped, so the map always reads from the blue side.What kills Rakan
Ganks by minute
Where fights happen
Where fights happen
Where fights happen

Before 14 minutes: 31 kills and 49 deaths.
From 14 to 25 minutes: 25 kills and 36 deaths.
After 25 minutes: 9 kills and 25 deaths.
Not enough games yet
One-tricks build like everyone else
The most common choice in each group, beside every Master+ Rakan top game. Highlighted: where the group differs from everyone.
| One-tricks8 games | All Master+22 games | |
|---|---|---|
| First item | | |
| Second item | | |
| Boots | | |
| Keystone | | |
| Skill order | Max W firstGrand Entrance · 100% | Max W firstGrand Entrance · 45% |
| Win rate | 50.0%±34.6 · 8 games | 31.8%±19.5 · 22 games |
Every pro and one-trick game
vs
NAAestivalMaster · 96 LP
One-trick63% on Rakan










4 / 2 / 1610.00 KDA
Win · 39:479 Oct
vs
NAAestivalMaster · 96 LP
One-trick63% on Rakan










3 / 4 / 82.75 KDA
Loss · 29:309 Oct
vs
NAAestivalMaster · 96 LP
One-trick63% on Rakan










6 / 8 / 172.88 KDA
Win · 39:408 Oct
vs
NAAestivalMaster · 96 LP
One-trick63% on Rakan









2 / 3 / 166.00 KDA
Win · 28:318 Oct
vs
NAAestivalMaster · 96 LP
One-trick63% on Rakan









3 / 5 / 31.20 KDA
Loss · 27:367 Oct
vs
NAAestivalMaster · 96 LP
One-trick63% on Rakan










3 / 4 / 134.00 KDA
Win · 23:537 Oct
vs
NAAestivalMaster · 96 LP
One-trick63% on Rakan









3 / 7 / 81.57 KDA
Loss · 29:457 Oct
vs
NAAestivalMaster · 96 LP
One-trick63% on Rakan










6 / 8 / 61.50 KDA
Loss · 23:087 Oct
The players behind these games
| Player | Record | Their usual build | Rank | Last game |
|---|---|---|---|---|
| AestivalOne-trick · 63%NA | 4–4 50% win | Master · 96 LP | 9 Oct |