Wincon
Support · 1,426 games

Rakan

Support · 100% of games

Strongest when games end at 35–40 minutes (59%). On average behind the lane opponent at 15 minutes (−156 gold), and still wins 50%.

Win rate
50.0%
±2.6 · role avg 50.0%
Tier
B
#26 of 54
Pick rate
7.5%
ban 0.9%
Games
1,426
ranked solo/duo

Rakan support wins 50.0% of 1,426 ranked games, rank 26 of 54 support champions (tier B). Most players finish Zeke's Convergence first, at about 13:06.

The build at a glance

What most Rakan players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 10:18 · 60% of games
Item 1 Zeke's Convergence 13:05 · 59% · 819 games
Item 2 Locket of the Iron Solari 21:44 · 41% · 246 games
Item 3 Knight's Vow 27:42 · 77% · 59 games
Item 4 · late game Bandlepipes 37:12 · 10 of 41 games
Runes
Guardian · Resolve + Domination 9% of games · 47% wins All runes →
Start
Health Potion 97% of games · 49% wins Other starts →
Spells
Flash + Heal 77% of games · 51% wins Other spells →
Skill order
Grand EntranceW Battle DanceE Gleaming QuillQ
Max Grand Entrance first 81% of games · 52% wins Skill orders →
When Rakan wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 47% wins over 236 games 47% Games that ended at 20–25′: 49% wins over 340 games 49% Games that ended at 25–30′: 51% wins over 474 games 51% Games that ended at 30–35′: 49% wins over 262 games 49% Games that ended at 35–40′: 59% wins over 78 games 59% Games that ended at 40–45′: 69% wins over 29 games 69% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Zeke's Convergence Locket of the Iron Solari Knight's Vow Bandlepipes
Ends before 25′48% wins40% of games · 576
Lasts 25′ or more52% wins59% of games · 843
Lanes

Watch out for Sylas, Renata Glasc, Lulu

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rakan games

First Baron: 84% against 30%

Win rate when the team took it firstwhen it didn't Gap
First Baron 30% 84% +54
First tower 32% 72% +40
Rift Herald 37% 70% +33
First dragon 37% 62% +25
First blood 41% 58% +17
First Voidgrubs 43% 58% +15

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rakan plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.03 against 0.09 · −67%
Fewer solo kills a game0.1 against 0.2 · −52%
Less damage a minute251 against 361 · −30%
Less share of team damage7% against 10% · −29%
More control wards a game6.47 against 5.74 · +13%

About average: kill participation, gold, minions.