Wincon
Support · 393 games · NA

Rakan

Support · 100% of games

Strongest when games end at 25–30 minutes (51%). On average behind the lane opponent at 15 minutes (−200 gold).

Win rate
47.6%
±4.9 · role avg 50.0%
Tier
D
#43 of 50
Pick rate
6.4%
ban 0.6%
Games
393
ranked solo/duo

Rakan support wins 47.6% of 393 ranked games in NA, rank 43 of 50 support champions (tier D). Most players finish Zeke's Convergence first, at about 13:36.

The build at a glance

What most Rakan players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 9:18 · 62% of games
Item 1 Zeke's Convergence 13:34 · 49% · 184 games
Item 2 Locket of the Iron Solari 22:24 · 47% · 64 games
Item 3 · late game Knight's Vow 29:18 · 37 of 110 games
Item 4 · late game Bandlepipes 38:30 · 3 of 15 games
Runes
Guardian · Resolve + Domination 12% of games · 43% wins All runes →
Start
Health Potion 98% of games · 47% wins Other starts →
Spells
Flash + Heal 67% of games · 47% wins Other spells →
Skill order
Grand EntranceW Battle DanceE Gleaming QuillQ
Max Grand Entrance first 79% of games · 50% wins Skill orders →
When Rakan wins

Loses short games, wins from 25 minutes

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 39% wins over 49 games 39% Games that ended at 20–25′: 48% wins over 77 games 48% Games that ended at 25–30′: 51% wins over 137 games 51% Games that ended at 30–35′: 42% wins over 90 games 42% Games that ended at 35–40′: 58% wins over 24 games 58% Games that ended at 40–45′: 69% wins over 13 games 69% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Zeke's Convergence Locket of the Iron Solari Knight's Vow Bandlepipes
Ends before 25′44% wins32% of games · 126
Lasts 25′ or more50% wins67% of games · 264
Lanes

Watch out for Pyke, Rell, Alistar

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rakan games

First Baron: 81% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 81% +56
First tower 34% 66% +33
Rift Herald 37% 64% +27
First dragon 36% 60% +24
First Voidgrubs 38% 56% +18
First blood 39% 56% +17

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rakan plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.02 against 0.10 · −80%
Fewer solo kills a game0.1 against 0.2 · −50%
Less damage a minute258 against 364 · −29%
Less share of team damage8% against 10% · −28%
More control wards a game5.47 against 4.59 · +19%

About average: gold, time spent dead, kill participation.