Wincon
Support · 575 games · KR

Rakan

Support · 100% of games

Strongest when games end at 30–35 minutes (62%). On average behind the lane opponent at 15 minutes (−111 gold), and still wins 52%.

Win rate
52.0%
±4.1 · role avg 50.0%
Tier
A
#12 of 53
Pick rate
8.8%
ban 1.0%
Games
575
ranked solo/duo

Rakan support wins 52.0% of 575 ranked games in KR, rank 12 of 53 support champions (tier A). Most players finish Zeke's Convergence first, at about 12:36.

The build at a glance

What most Rakan players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Boots Ionian Boots of Lucidity 11:36 · 60% of games
Item 1 Zeke's Convergence 12:51 · 66% · 370 games
Item 2 Knight's Vow 21:52 · 40% · 97 games
Item 3 Locket of the Iron Solari 27:30 · 84% · 16 games
Item 4 · late game Bandlepipes 35:12 · 3 of 8 games
Runes
Guardian · Resolve + Domination 12% of games · 46% wins All runes →
Start
Health Potion 96% of games · 51% wins Other starts →
Spells
Flash + Heal 85% of games · 53% wins Other spells →
Skill order
Grand EntranceW Battle DanceE Gleaming QuillQ
Max Grand Entrance first 81% of games · 55% wins Skill orders →
When Rakan wins

Best when games end at 30–35′

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 48% wins over 129 games 48% Games that ended at 20–25′: 51% wins over 155 games 51% Games that ended at 25–30′: 50% wins over 175 games 50% Games that ended at 30–35′: 62% wins over 86 games 62% Games that ended at 35–40′: 58% wins over 19 games 58% Games that ended at 40–45′: 56% wins over 9 games 56% 0′5′10′15′20′25′30′35′40′45′
Ionian Boots of Lucidity Zeke's Convergence Knight's Vow Locket of the Iron Solari Bandlepipes
Ends before 25′50% wins49% of games · 284
Lasts 25′ or more54% wins50% of games · 289
Lanes

Watch out for Nautilus, Braum, Lulu

Hard Easy Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Rakan games

First Baron: 87% against 34%

Win rate when the team took it firstwhen it didn't Gap
First Baron 34% 87% +53
First tower 33% 76% +43
Rift Herald 37% 74% +37
First dragon 39% 64% +25
First blood 43% 60% +17
First Voidgrubs 45% 59% +14

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Rakan plays

Fewer multikills, fewer solo kills

What stands out (10% or more) against the average support. Blue: better for winning, red: worse.

Fewer multikills a game0.03 against 0.08 · −63%
Fewer solo kills a game0.1 against 0.2 · −48%
Less damage a minute248 against 351 · −29%
Less share of team damage8% against 10% · −28%
Fewer deaths a game4.9 against 5.7 · −15%

About average: vision, damage to towers, gold, minions.