Wincon
Top · 68 games

Shyvana

Top · 14% of games Jungle · 85%

On average behind the lane opponent at 15 minutes (−79 gold).

Win rate
45.6%
±11.8 · role avg 50.0%
Tier
C
#75 of 95
Pick rate
0.4%
ban 1.6%
Games
68
ranked solo/duo

Shyvana top wins 45.6% of 68 ranked games, rank 75 of 95 top champions (tier C). Most players finish Dusk and Dawn first, at about 11:06.

The build at a glance

What most Shyvana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Dusk and Dawn 11:40 · 46% · 27 games
Boots Plated Steelcaps 14:42 · 43% of games
Item 2 Riftmaker 19:42 · 100% · 10 games
Item 3 · late game Terminus 25:30 · 5 of 34 games
Runes
Grasp of the Undying · Resolve + Inspiration 13% of games · 22% wins All runes →
Start
Doran's Blade + Health Potion 37% of games · 52% wins Other starts →
Spells
Flash + Ignite 62% of games · 48% wins Other spells →
Skill order
Inferno AegisW Molten BurstE EmberstrikeQ
Max Inferno Aegis first 25% of games · 18% wins Skill orders →
When Shyvana wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 15–20′: 58% wins over 12 games 58% Games that ended at 20–25′: 35% wins over 17 games 35% Games that ended at 25–30′: 52% wins over 23 games 52% Games that ended at 30–35′: 45% wins over 11 games 45% 0′5′10′15′20′25′30′35′40′45′
Dusk and Dawn Plated Steelcaps Riftmaker Terminus
Ends before 25′45% wins43% of games · 29
Lasts 25′ or more50% wins50% of games · 34
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shyvana games

First Baron: 77% against 26%

Win rate when the team took it firstwhen it didn't Gap
First Baron 26% 77% +51
First tower 28% 66% +38
First Voidgrubs 33% 57% +24
First dragon 35% 58% +23
First blood 34% 54% +19
Rift Herald 44% 48% +4

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shyvana plays

Fewer control wards, fewer assists

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.24 against 0.68 · −65%
Fewer assists a game4.7 against 5.2 · −10%

About average: multikills, kill participation, vision, damage to towers, damage, share of team damage, solo kills, gold, minions.