Wincon
Top · 30 games · NA

Shyvana

Top · 14% of games Jungle · 85%

On average behind the lane opponent at 15 minutes (−180 gold).

Win rate
43.3%
±17.7 · role avg 50.0%
Tier
C
#59 of 77
Pick rate
0.5%
ban 2.8%
Games
30
ranked solo/duo

Shyvana top wins 43.3% of 30 ranked games in NA, rank 59 of 77 top champions (tier C). Most players finish Trinity Force first, at about 11:24.

The build at a glance

What most Shyvana players run

Items 1–4: the most common path. Later items: the most common pick in the games that last that long, so fewer games.
Items, in buying orderEvery option, item by item →
Item 1 Trinity Force 11:32 · 46% · 11 games
Item 2 · late game Spear of Shojin 17:12 · 8 of 27 games
Boots Plated Steelcaps 14:42 · 27% of games
Item 3 · late game Overlord's Bloodmail 23:36 · 4 of 20 games
Runes
Grasp of the Undying · Resolve + Inspiration 20% of games · 67% wins All runes →
Start
Doran's Shield + Health Potion 37% of games · 45% wins Other starts →
Spells
Flash + Ignite 50% of games · 53% wins Other spells →
Skill order
Inferno AegisW EmberstrikeQ Molten BurstE
Max Inferno Aegis first 47% of games · 71% wins Skill orders →
When Shyvana wins

Win rate by game length

Win rate by when the game ended. Faded: under 30 games. Icons: when each item is usually finished.
70%60%50%40%30% Games that ended at 20–25′: 57% wins over 7 games 57% Games that ended at 25–30′: 50% wins over 12 games 50% Games that ended at 30–35′: 20% wins over 5 games 20% 0′5′10′15′20′25′30′35′40′45′
Trinity Force Spear of Shojin Plated Steelcaps Overlord's Bloodmail
Ends before 25′57% wins23% of games · 7
Lasts 25′ or more41% wins57% of games · 17
Lanes

No clear counters yet

Points above or below what both champions' overall win rates predict. Every opponent, minute by minute →
What wins Shyvana games

First tower: 67% against 28%

Win rate when the team took it firstwhen it didn't Gap
First tower 28% 67% +39
First dragon 33% 53% +20
First Baron 35% 54% +19
First blood 36% 50% +14
Rift Herald 44% 43% −1
First Voidgrubs 53% 33% −20

Taking an objective goes with winning; it isn't the whole cause. First inhibitor is left out: it mostly means the game is already won.

How Shyvana plays

Fewer control wards, more damage to towers

What stands out (10% or more) against the average top laner. Blue: better for winning, red: worse.

Fewer control wards a game0.20 against 0.45 · −56%
More damage to towers10009 against 8625 · +16%
Fewer multikills a game0.37 against 0.42 · −12%

About average: solo kills, gold, kill participation, minions, damage, share of team damage.